Retour
Version Originale

./aip/1.8aipmod/source/Irrlicht/CGUITreeView.cpp :


// This file is part of the "Irrlicht Engine".

// written by Reinhard Ostermeier, reinhard@nospam.r-ostermeier.de

// expaned by burningwater


#include "CGUITreeView.h"

#ifdef _IRR_COMPILE_WITH_GUI_

#include "IGUISkin.h"
#include "IGUIEnvironment.h"
#include "IVideoDriver.h"
#include "IGUIFont.h"
#include "CGUIScrollBar.h"
#include "os.h"

namespace irr
{
namespace gui
{

CGUITreeViewNode::CGUITreeViewNode( CGUITreeView* owner, CGUITreeViewNode* parent )
	: Owner(owner), Parent(parent), ImageIndex(-1), SelectedImageIndex(-1),
	Data(0), Data2(0), Expanded(false)
{
#ifdef _DEBUG
	setDebugName( "CGUITreeView" );
#endif
}

CGUITreeViewNode::~CGUITreeViewNode()
{
	if( Owner && this == Owner->getSelected() )
	{
		setSelected( false );
	}

	clearChildren();

	if( Data2 )
	{
		Data2->drop();
	}
}

IGUITreeView* CGUITreeViewNode::getOwner() const
{
	return Owner;
}

IGUITreeViewNode* CGUITreeViewNode::getParent() const
{
	return Parent;
}

void CGUITreeViewNode::setText( const wchar_t* text )
{
	Text = text;
}

void CGUITreeViewNode::setIcon( const wchar_t* icon )
{
	Icon = icon;
}

void CGUITreeViewNode::clearChildren()
{
	core::list<CGUITreeViewNode*>::Iterator	it;

	for( it = Children.begin(); it != Children.end(); it++ )
	{
		( *it )->drop();
	}
	Children.clear();
}

IGUITreeViewNode* CGUITreeViewNode::addChildBack(
	const wchar_t*		text,
	const wchar_t*		icon /*= 0*/,
	s32					imageIndex /*= -1*/,
	s32					selectedImageIndex /*= -1*/,
	void*					data /*= 0*/,
	IReferenceCounted*			data2 /*= 0*/ )
{
	CGUITreeViewNode*	newChild = new CGUITreeViewNode( Owner, this );

	Children.push_back( newChild );
	newChild->Text = text;
	newChild->Icon = icon;
	newChild->ImageIndex = imageIndex;
	newChild->SelectedImageIndex = selectedImageIndex;
	newChild->Data = data;
	newChild->Data2 = data2;
	if( data2 )
	{
		data2->grab();
	}
	return newChild;
}

IGUITreeViewNode* CGUITreeViewNode::addChildFront(
	const wchar_t*		text,
	const wchar_t*		icon /*= 0*/,
	s32					imageIndex /*= -1*/,
	s32					selectedImageIndex /*= -1*/,
	void*					data /*= 0*/,
	IReferenceCounted*			data2 /*= 0*/ )
{
	CGUITreeViewNode*	newChild = new CGUITreeViewNode( Owner, this );

	Children.push_front( newChild );
	newChild->Text = text;
	newChild->Icon = icon;
	newChild->ImageIndex = imageIndex;
	newChild->SelectedImageIndex = selectedImageIndex;
	newChild->Data = data;
	newChild->Data2 = data2;
	if( data2 )
	{
		data2->grab();
	}
	return newChild;
}

IGUITreeViewNode* CGUITreeViewNode::insertChildAfter(
	IGUITreeViewNode*	other,
	const wchar_t*		text,
	const wchar_t*		icon /*= 0*/,
	s32					imageIndex /*= -1*/,
	s32					selectedImageIndex /*= -1*/,
	void*					data /*= 0*/,
	IReferenceCounted*			data2/* = 0*/ )
{
	core::list<CGUITreeViewNode*>::Iterator	itOther;
	CGUITreeViewNode*									newChild = 0;

	for( itOther = Children.begin(); itOther != Children.end(); itOther++ )
	{
		if( other == *itOther )
		{
			newChild = new CGUITreeViewNode( Owner, this );
			newChild->Text = text;
			newChild->Icon = icon;
			newChild->ImageIndex = imageIndex;
			newChild->SelectedImageIndex = selectedImageIndex;
			newChild->Data = data;
			newChild->Data2 = data2;
			if( data2 )
			{
				data2->grab();
			}
			Children.insert_after( itOther, newChild );
			break;
		}
	}
	return newChild;
}

IGUITreeViewNode* CGUITreeViewNode::insertChildBefore(
	IGUITreeViewNode*	other,
	const wchar_t*		text,
	const wchar_t*		icon /*= 0*/,
	s32					imageIndex /*= -1*/,
	s32					selectedImageIndex /*= -1*/,
	void*					data /*= 0*/,
	IReferenceCounted*			data2/* = 0*/ )
{
	core::list<CGUITreeViewNode*>::Iterator	itOther;
	CGUITreeViewNode*									newChild = 0;

	for( itOther = Children.begin(); itOther != Children.end(); itOther++ )
	{
		if( other == *itOther )
		{
			newChild = new CGUITreeViewNode( Owner, this );
			newChild->Text = text;
			newChild->Icon = icon;
			newChild->ImageIndex = imageIndex;
			newChild->SelectedImageIndex = selectedImageIndex;
			newChild->Data = data;
			newChild->Data2 = data2;
			if( data2 )
			{
				data2->grab();
			}
			Children.insert_before( itOther, newChild );
			break;
		}
	}
	return newChild;
}

IGUITreeViewNode* CGUITreeViewNode::getFirstChild() const
{
	if( Children.empty() )
	{
		return 0;
	}
	else
	{
		return *( Children.begin() );
	}
}

IGUITreeViewNode* CGUITreeViewNode::getLastChild() const
{
	if( Children.empty() )
	{
		return 0;
	}
	else
	{
		return *( Children.getLast() );
	}
}

IGUITreeViewNode* CGUITreeViewNode::getPrevSibling() const
{
	core::list<CGUITreeViewNode*>::Iterator	itThis;
	core::list<CGUITreeViewNode*>::Iterator	itOther;
	CGUITreeViewNode*									other = 0;

	if( Parent )
	{
		for( itThis = Parent->Children.begin(); itThis != Parent->Children.end(); itThis++ )
		{
			if( this == *itThis )
			{
				if( itThis != Parent->Children.begin() )
				{
					other = *itOther;
				}
				break;
			}
			itOther = itThis;
		}
	}
	return other;
}

IGUITreeViewNode* CGUITreeViewNode::getNextSibling() const
{
	core::list<CGUITreeViewNode*>::Iterator	itThis;
	CGUITreeViewNode*									other = 0;

	if( Parent )
	{
		for( itThis = Parent->Children.begin(); itThis != Parent->Children.end(); itThis++ )
		{
			if( this == *itThis )
			{
				if( itThis != Parent->Children.getLast() )
				{
					other = *( ++itThis );
				}
				break;
			}
		}
	}
	return other;
}

IGUITreeViewNode* CGUITreeViewNode::getNextVisible() const
{
	IGUITreeViewNode*	next = 0;
	IGUITreeViewNode*	node = 0;

	node = const_cast<CGUITreeViewNode*>( this );

	if( node->getExpanded() && node->hasChildren() )
	{
		next = node->getFirstChild();
	}
	else
	{
		next = node->getNextSibling();
	}
	while( !next && node->getParent() )
	{
		next = node->getParent()->getNextSibling();
		if( !next )
		{
			node = node->getParent();
		}
	}

	return next;
}

bool CGUITreeViewNode::deleteChild( IGUITreeViewNode* child )
{
	core::list<CGUITreeViewNode*>::Iterator	itChild;
	bool	deleted = false;

	for( itChild = Children.begin(); itChild != Children.end(); itChild++ )
	{
		if( child == *itChild )
		{
			child->drop();
			Children.erase( itChild );
			deleted = true;
			break;
		}
	}
	return deleted;
}

bool CGUITreeViewNode::moveChildUp( IGUITreeViewNode* child )
{
	core::list<CGUITreeViewNode*>::Iterator	itChild;
	core::list<CGUITreeViewNode*>::Iterator	itOther;
	CGUITreeViewNode*									nodeTmp;
	bool													moved = false;

	for( itChild = Children.begin(); itChild != Children.end(); itChild++ )
	{
		if( child == *itChild )
		{
			if( itChild != Children.begin() )
			{
				nodeTmp = *itChild;
				*itChild = *itOther;
				*itOther = nodeTmp;
				moved = true;
			}
			break;
		}
		itOther = itChild;
	}
	return moved;
}

bool CGUITreeViewNode::moveChildDown( IGUITreeViewNode* child )
{
	core::list<CGUITreeViewNode*>::Iterator	itChild;
	core::list<CGUITreeViewNode*>::Iterator	itOther;
	CGUITreeViewNode*									nodeTmp;
	bool													moved = false;

	for( itChild = Children.begin(); itChild != Children.end(); itChild++ )
	{
		if( child == *itChild )
		{
			if( itChild != Children.getLast() )
			{
				itOther = itChild;
				++itOther;
				nodeTmp = *itChild;
				*itChild = *itOther;
				*itOther = nodeTmp;
				moved = true;
			}
			break;
		}
	}
	return moved;
}

void CGUITreeViewNode::setExpanded( bool expanded )
{
	Expanded = expanded;
}

void CGUITreeViewNode::setSelected( bool selected )
{
	if( Owner )
	{
		if( selected )
		{
			Owner->Selected = this;
		}
		else
		{
			if( Owner->Selected == this )
			{
				Owner->Selected = 0;
			}
		}
	}
}

bool CGUITreeViewNode::getSelected() const
{
	if( Owner )
	{
		return Owner->Selected == (IGUITreeViewNode*)this;
	}
	else
	{
		return false;
	}
}

bool CGUITreeViewNode::isRoot() const
{
	return ( Owner && ( this == Owner->Root ) );
}

s32 CGUITreeViewNode::getLevel() const
{
	if( Parent )
	{
		return Parent->getLevel() + 1;
	}
	else
	{
		return 0;
	}
}

bool CGUITreeViewNode::isVisible() const
{
	if( Parent )
	{
		return Parent->getExpanded() && Parent->isVisible();
	}
	else
	{
		return true;
	}
}


//! constructor

CGUITreeView::CGUITreeView(IGUIEnvironment* environment, IGUIElement* parent,
	s32 id, core::rect<s32> rectangle, bool clip,
	bool drawBack,bool scrollBarVertical, bool scrollBarHorizontal)
	: IGUITreeView( environment, parent, id, rectangle ),
	Root(0), Selected(0),
	ItemHeight( 0 ),
	IndentWidth( 0 ),
	TotalItemHeight( 0 ),
	TotalItemWidth ( 0 ),
	Font( 0 ),
	IconFont( 0 ),
	ScrollBarH( 0 ),
	ScrollBarV( 0 ),
	ImageList( 0 ),
	LastEventNode( 0 ),
	LinesVisible( true ),
	Selecting( false ),
	Clip( clip ),
	DrawBack( drawBack ),
	ImageLeftOfIcon( true )
{
#ifdef _DEBUG
	setDebugName( "CGUITreeView" );
#endif

	IGUISkin* skin = Environment->getSkin();
	s32 s = skin->getSize( EGDS_SCROLLBAR_SIZE );

	if ( scrollBarVertical )
	{
		ScrollBarV = new CGUIScrollBar( false, Environment, this, 0,
			core::rect<s32>(	RelativeRect.getWidth() - s,
			0,
			RelativeRect.getWidth(),
			RelativeRect.getHeight() - (scrollBarHorizontal ? s : 0 )
			),
			!clip );
		ScrollBarV->drop();

		ScrollBarV->setSubElement(true);
		ScrollBarV->setPos( 0 );
		ScrollBarV->grab();
	}

	if ( scrollBarHorizontal )
	{
		ScrollBarH = new CGUIScrollBar( true, Environment, this, 1,
			core::rect<s32>( 0, RelativeRect.getHeight() - s, RelativeRect.getWidth() - s, RelativeRect.getHeight() ),
			!clip );
		ScrollBarH->drop();

		ScrollBarH->setSubElement(true);
		ScrollBarH->setPos( 0 );
		ScrollBarH->grab();
	}

	Root = new CGUITreeViewNode( this, 0 );
	Root->Expanded = true;

	recalculateItemHeight();
}


//! destructor

CGUITreeView::~CGUITreeView()
{
	if( ScrollBarV )
	{
		ScrollBarV->drop();
	}

	if( ScrollBarH )
	{
		ScrollBarH->drop();
	}

	if( Font )
	{
		Font->drop();
	}

	if( IconFont )
	{
		IconFont->drop();
	}

	if( ImageList )
	{
		ImageList->drop();
	}

	if( Root )
	{
		Root->drop();
	}
}

void CGUITreeView::recalculateItemHeight()
{
	IGUISkin*		skin = Environment->getSkin();
	IGUITreeViewNode*	node;

	if( Font != skin->getFont() )
	{
		if( Font )
		{
			Font->drop();
		}

		Font = skin->getFont();
		ItemHeight = 0;

		if( Font )
		{
			ItemHeight = Font->getDimension( L"A" ).Height + 4;
			Font->grab();
		}

		if( IconFont )
		{
			s32 height = IconFont->getDimension( L" " ).Height;
			if( height > ItemHeight )
			{
				ItemHeight = height;
			}
		}
		if( ImageList )
		{
			if( ImageList->getImageSize().Height + 1 > ItemHeight )
			{
				ItemHeight = ImageList->getImageSize().Height + 1;
			}
		}
	}

	IndentWidth = ItemHeight;
	if( IndentWidth < 9 )
	{
		IndentWidth = 9;
	}
	else if( IndentWidth > 15 )
	{
		IndentWidth = 15;
	}
	else
	{
		if( ( ( IndentWidth >> 1 ) << 1 ) - IndentWidth == 0 )
		{
			--IndentWidth;
		}
	}

	TotalItemHeight = 0;
	TotalItemWidth = AbsoluteRect.getWidth() * 2;
	node = Root->getFirstChild();
	while( node )
	{
		TotalItemHeight += ItemHeight;
		node = node->getNextVisible();
	}

	if ( ScrollBarV )
		ScrollBarV->setMax( core::max_(0,TotalItemHeight - AbsoluteRect.getHeight()) );

	if ( ScrollBarH )
		ScrollBarH->setMax( core::max_(0, TotalItemWidth - AbsoluteRect.getWidth()) );

}

//! called if an event happened.

bool CGUITreeView::OnEvent( const SEvent &event )
{
	if ( isEnabled() )
	{
		switch( event.EventType )
		{
		case EET_GUI_EVENT:
			switch( event.GUIEvent.EventType )
			{
			case gui::EGET_SCROLL_BAR_CHANGED:
				if( event.GUIEvent.Caller == ScrollBarV || event.GUIEvent.Caller == ScrollBarH )
				{
					//s32 pos = ( ( gui::IGUIScrollBar* )event.GUIEvent.Caller )->getPos();

					return true;
				}
				break;
			case gui::EGET_ELEMENT_FOCUS_LOST:
				{
					Selecting = false;
					return false;
				}
				break;
			default:
				break;
			}
			break;
		case EET_MOUSE_INPUT_EVENT:
			{
				core::position2d<s32> p( event.MouseInput.X, event.MouseInput.Y );

				switch( event.MouseInput.Event )
				{
				case EMIE_MOUSE_WHEEL:
					if ( ScrollBarV )
						ScrollBarV->setPos( ScrollBarV->getPos() + (s32)event.MouseInput.Wheel * -10 );
					return true;
					break;

				case EMIE_LMOUSE_PRESSED_DOWN:

					if (Environment->hasFocus(this) && !AbsoluteClippingRect.isPointInside(p) )
					{
						Environment->removeFocus(this);
						return false;
					}

					if( Environment->hasFocus( this ) &&
						(	( ScrollBarV && ScrollBarV->getAbsolutePosition().isPointInside( p ) && ScrollBarV->OnEvent( event ) ) ||
						( ScrollBarH && ScrollBarH->getAbsolutePosition().isPointInside( p ) &&	ScrollBarH->OnEvent( event ) )
						)
						)
					{
						return true;
					}

					Selecting = true;
					Environment->setFocus( this );
					return true;
					break;

				case EMIE_LMOUSE_LEFT_UP:
					if( Environment->hasFocus( this ) &&
						(	( ScrollBarV && ScrollBarV->getAbsolutePosition().isPointInside( p ) && ScrollBarV->OnEvent( event ) ) ||
						( ScrollBarH && ScrollBarH->getAbsolutePosition().isPointInside( p ) &&	ScrollBarH->OnEvent( event ) )
						)
						)
					{
						return true;
					}

					Selecting = false;
					Environment->removeFocus( this );
					mouseAction( event.MouseInput.X, event.MouseInput.Y );
					return true;
					break;

				case EMIE_MOUSE_MOVED:
					if( Selecting )
					{
						if( getAbsolutePosition().isPointInside( p ) )
						{
							mouseAction( event.MouseInput.X, event.MouseInput.Y, true );
							return true;
						}
					}
					break;
				default:
					break;
				}
			}
			break;
		default:
			break;
		}
	}

	return Parent ? Parent->OnEvent( event ) : false;
}

/*!
*/
void CGUITreeView::mouseAction( s32 xpos, s32 ypos, bool onlyHover /*= false*/ )
{
	IGUITreeViewNode*		oldSelected = Selected;
	IGUITreeViewNode*		hitNode = 0;
	s32						selIdx;
	s32						n;
	IGUITreeViewNode*		node;
	SEvent					event;

	event.EventType			= EET_GUI_EVENT;
	event.GUIEvent.Caller	= this;
	event.GUIEvent.Element = 0;

	xpos -= AbsoluteRect.UpperLeftCorner.X;
	ypos -= AbsoluteRect.UpperLeftCorner.Y;

	// find new selected item.

	if( ItemHeight != 0 && ScrollBarV )
	{
		selIdx = ( ( ypos - 1 ) + ScrollBarV->getPos() ) / ItemHeight;
	}

	hitNode = 0;
	node = Root->getFirstChild();
	n = 0;
	while( node )
	{
		if( selIdx == n )
		{
			hitNode = node;
			break;
		}
		node = node->getNextVisible();
		++n;
	}

	if( hitNode && xpos > hitNode->getLevel() * IndentWidth )
	{
		Selected = hitNode;
	}

	if( hitNode && !onlyHover
		&& xpos < hitNode->getLevel() * IndentWidth
		&& xpos > ( hitNode->getLevel() - 1 ) * IndentWidth
		&& hitNode->hasChildren() )
	{
		hitNode->setExpanded( !hitNode->getExpanded() );

		// post expand/collaps news

		if( hitNode->getExpanded() )
		{
			event.GUIEvent.EventType = EGET_TREEVIEW_NODE_EXPAND;
		}
		else
		{
			event.GUIEvent.EventType = EGET_TREEVIEW_NODE_COLLAPS;
		}
		LastEventNode = hitNode;
		Parent->OnEvent( event );
		LastEventNode = 0;
	}

	if( Selected && !Selected->isVisible() )
	{
		Selected = 0;
	}

	// post selection news


	if( Parent && !onlyHover && Selected != oldSelected )
	{
		if( oldSelected )
		{
			event.GUIEvent.EventType = EGET_TREEVIEW_NODE_DESELECT;
			LastEventNode = oldSelected;
			Parent->OnEvent( event );
			LastEventNode = 0;
		}
		if( Selected )
		{
			event.GUIEvent.EventType = EGET_TREEVIEW_NODE_SELECT;
			LastEventNode = Selected;
			Parent->OnEvent( event );
			LastEventNode = 0;
		}
	}
}


//! draws the element and its children

void CGUITreeView::draw()
{
	if( !IsVisible )
	{
		return;
	}

	recalculateItemHeight(); // if the font changed


	IGUISkin* skin = Environment->getSkin();
	irr::video::IVideoDriver* driver = Environment->getVideoDriver();

	core::rect<s32>* clipRect = 0;
	if( Clip )
	{
		clipRect = &AbsoluteClippingRect;
	}

	// draw background

	core::rect<s32> frameRect( AbsoluteRect );

	if( DrawBack )
	{
		driver->draw2DRectangle( skin->getColor( EGDC_3D_HIGH_LIGHT ), frameRect,
			clipRect );
	}

	// draw the border

	frameRect.LowerRightCorner.Y = frameRect.UpperLeftCorner.Y + 1;
	driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), frameRect,
		clipRect );

	frameRect.LowerRightCorner.Y = AbsoluteRect.LowerRightCorner.Y;
	frameRect.LowerRightCorner.X = frameRect.UpperLeftCorner.X + 1;
	driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), frameRect,
		clipRect );

	frameRect = AbsoluteRect;
	frameRect.UpperLeftCorner.X = frameRect.LowerRightCorner.X - 1;
	driver->draw2DRectangle( skin->getColor( EGDC_3D_HIGH_LIGHT ), frameRect,
		clipRect );

	frameRect = AbsoluteRect;
	frameRect.UpperLeftCorner.Y = AbsoluteRect.LowerRightCorner.Y - 1;
	frameRect.LowerRightCorner.Y = AbsoluteRect.LowerRightCorner.Y;
	driver->draw2DRectangle( skin->getColor( EGDC_3D_HIGH_LIGHT ), frameRect,
		clipRect );


	// draw items


	core::rect<s32> clientClip( AbsoluteRect );
	clientClip.UpperLeftCorner.Y += 1;
	clientClip.UpperLeftCorner.X += 1;
	clientClip.LowerRightCorner.X = AbsoluteRect.LowerRightCorner.X;
	clientClip.LowerRightCorner.Y -= 1;

	if ( ScrollBarV )
		clientClip.LowerRightCorner.X -= skin->getSize( EGDS_SCROLLBAR_SIZE );
	if ( ScrollBarH )
		clientClip.LowerRightCorner.Y -= skin->getSize( EGDS_SCROLLBAR_SIZE );

	if( clipRect )
	{
		clientClip.clipAgainst( *clipRect );
	}

	frameRect = AbsoluteRect;
	frameRect.LowerRightCorner.X = AbsoluteRect.LowerRightCorner.X - skin->getSize( EGDS_SCROLLBAR_SIZE );
	frameRect.LowerRightCorner.Y = AbsoluteRect.UpperLeftCorner.Y + ItemHeight;

	if ( ScrollBarV )
	{
		frameRect.UpperLeftCorner.Y -= ScrollBarV->getPos();
		frameRect.LowerRightCorner.Y -= ScrollBarV->getPos();
	}

	if ( ScrollBarH )
	{
		frameRect.UpperLeftCorner.X -= ScrollBarH->getPos();
		frameRect.LowerRightCorner.X -= ScrollBarH->getPos();
	}

	IGUITreeViewNode* node = Root->getFirstChild();
	while( node )
	{
		frameRect.UpperLeftCorner.X = AbsoluteRect.UpperLeftCorner.X + 1 + node->getLevel() * IndentWidth;

		if( frameRect.LowerRightCorner.Y >= AbsoluteRect.UpperLeftCorner.Y
			&& frameRect.UpperLeftCorner.Y <= AbsoluteRect.LowerRightCorner.Y )
		{
			if( node == Selected )
			{
				driver->draw2DRectangle( skin->getColor( EGDC_HIGH_LIGHT ), frameRect, &clientClip );
			}

			if( node->hasChildren() )
			{
				core::rect<s32> rc;
				core::rect<s32> expanderRect;

				expanderRect.UpperLeftCorner.X = frameRect.UpperLeftCorner.X - IndentWidth + 2;
				expanderRect.UpperLeftCorner.Y = frameRect.UpperLeftCorner.Y + ( ( frameRect.getHeight() - ( IndentWidth - 4 ) ) >> 1 );
				expanderRect.LowerRightCorner.X = expanderRect.UpperLeftCorner.X + IndentWidth - 4;
				expanderRect.LowerRightCorner.Y = expanderRect.UpperLeftCorner.Y + IndentWidth - 4;

				// box upper line

				rc.UpperLeftCorner.X = expanderRect.UpperLeftCorner.X;
				rc.UpperLeftCorner.Y = expanderRect.UpperLeftCorner.Y;
				rc.LowerRightCorner.X = expanderRect.LowerRightCorner.X;
				rc.LowerRightCorner.Y = rc.UpperLeftCorner.Y + 1;
				driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc,
					clipRect );

				// box left line

				rc.UpperLeftCorner.X = expanderRect.UpperLeftCorner.X;
				rc.UpperLeftCorner.Y = expanderRect.UpperLeftCorner.Y;
				rc.LowerRightCorner.X = rc.UpperLeftCorner.X + 1;
				rc.LowerRightCorner.Y = expanderRect.LowerRightCorner.Y;
				driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc,
					clipRect );

				// box right line

				rc.UpperLeftCorner.X = expanderRect.LowerRightCorner.X - 1;
				rc.UpperLeftCorner.Y = expanderRect.UpperLeftCorner.Y;
				rc.LowerRightCorner.X = rc.UpperLeftCorner.X + 1;
				rc.LowerRightCorner.Y = expanderRect.LowerRightCorner.Y;
				driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc,
					clipRect );

				// box bottom line

				rc.UpperLeftCorner.X = expanderRect.UpperLeftCorner.X;
				rc.UpperLeftCorner.Y = expanderRect.LowerRightCorner.Y - 1;
				rc.LowerRightCorner.X = expanderRect.LowerRightCorner.X;
				rc.LowerRightCorner.Y = rc.UpperLeftCorner.Y + 1;
				driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc,
					clipRect );

				// horizontal '-' line

				rc.UpperLeftCorner.X = expanderRect.UpperLeftCorner.X + 2;
				rc.UpperLeftCorner.Y = expanderRect.UpperLeftCorner.Y + ( expanderRect.getHeight() >> 1 );
				rc.LowerRightCorner.X = rc.UpperLeftCorner.X + expanderRect.getWidth() - 4;
				rc.LowerRightCorner.Y = rc.UpperLeftCorner.Y + 1;
				driver->draw2DRectangle( skin->getColor( EGDC_BUTTON_TEXT ), rc,
					clipRect );

				if( !node->getExpanded() )
				{
					// vertical '+' line

					rc.UpperLeftCorner.X = expanderRect.UpperLeftCorner.X + ( expanderRect.getWidth() >> 1 );
					rc.UpperLeftCorner.Y = expanderRect.UpperLeftCorner.Y + 2;
					rc.LowerRightCorner.X = rc.UpperLeftCorner.X + 1;
					rc.LowerRightCorner.Y = rc.UpperLeftCorner.Y + expanderRect.getHeight() - 4;
					driver->draw2DRectangle( skin->getColor( EGDC_BUTTON_TEXT ), rc,
						clipRect );
				}
			}

			core::rect<s32> textRect = frameRect;

			if( Font )
			{
				EGUI_DEFAULT_COLOR textCol = EGDC_GRAY_TEXT;
				if ( isEnabled() )
					textCol = ( node == Selected ) ? EGDC_HIGH_LIGHT_TEXT : EGDC_BUTTON_TEXT;

				s32 iconWidth = 0;
				for( s32 n = 0; n < 2; ++n )
				{
					s32 index = node->getImageIndex();
					if( ( ImageList && index >= 0 )
						&& ( ( ImageLeftOfIcon && n == 0 )
						|| ( !ImageLeftOfIcon && n == 1 ) ) )
					{
						index = node->getSelectedImageIndex();
						if( node != Selected || index < 0 )
						{
							index = node->getImageIndex();
						}
						ImageList->draw(
							index,
							core::position2d<s32>(
							textRect.UpperLeftCorner.X,
							textRect.UpperLeftCorner.Y + ( ( textRect.getHeight() - ImageList->getImageSize().Height ) >> 1 ) ),
							&clientClip );
						iconWidth += ImageList->getImageSize().Width + 3;
						textRect.UpperLeftCorner.X += ImageList->getImageSize().Width + 3;
					}
					else if( ( IconFont && reinterpret_cast<CGUITreeViewNode*>( node )->Icon.size() )
						&& ( ( ImageLeftOfIcon && n == 1 )
						|| ( !ImageLeftOfIcon && n == 0 ) ) )
					{
						IconFont->draw( node->getIcon(), textRect, skin->getColor(textCol), false, true, &clientClip );
						iconWidth += IconFont->getDimension( node->getIcon() ).Width + 3;
						textRect.UpperLeftCorner.X += IconFont->getDimension( node->getIcon() ).Width + 3;
					}
				}

				Font->draw( node->getText(), textRect, skin->getColor(textCol), false, true, &clientClip );

				textRect.UpperLeftCorner.X -= iconWidth;
			}

			// draw the lines if neccessary

			if( LinesVisible )
			{
				core::rect<s32> rc;

				// horizontal line

				rc.UpperLeftCorner.X = frameRect.UpperLeftCorner.X - IndentWidth - ( IndentWidth >> 1 ) - 1;
				rc.UpperLeftCorner.Y = frameRect.UpperLeftCorner.Y + ( ( frameRect.getHeight() ) >> 1 );
				if( node->hasChildren() )
				{
					rc.LowerRightCorner.X = frameRect.UpperLeftCorner.X - IndentWidth;
				}
				else
				{
					rc.LowerRightCorner.X = frameRect.UpperLeftCorner.X - 2;
				}
				rc.LowerRightCorner.Y = rc.UpperLeftCorner.Y + 1;
				driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc,
					clipRect );

				if( node->getParent() != Root )
				{
					// vertical line

					if( node == node->getParent()->getFirstChild() )
					{
						rc.UpperLeftCorner.Y = frameRect.UpperLeftCorner.Y - ( ( frameRect.getHeight() - IndentWidth ) >> 1 );
					}
					else
					{
						rc.UpperLeftCorner.Y = frameRect.UpperLeftCorner.Y - ( frameRect.getHeight() >> 1 );
					}
					rc.LowerRightCorner.X = rc.UpperLeftCorner.X + 1;
					driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc,
						clipRect );

					// the vertical lines of all parents

					IGUITreeViewNode* nodeTmp = node->getParent();
					rc.UpperLeftCorner.Y = frameRect.UpperLeftCorner.Y - ( frameRect.getHeight() >> 1 );
					for( s32 n = 0; n < node->getLevel() - 2; ++n )
					{
						rc.UpperLeftCorner.X -= IndentWidth;
						rc.LowerRightCorner.X -= IndentWidth;
						if( nodeTmp != nodeTmp->getParent()->getLastChild() )
						{
							driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc,
								clipRect );
						}
						nodeTmp = nodeTmp->getParent();
					}
				}
			}
		}

		frameRect.UpperLeftCorner.Y += ItemHeight;
		frameRect.LowerRightCorner.Y += ItemHeight;

		node = node->getNextVisible();
	}

	IGUIElement::draw();
}

//! Sets the font which should be used as icon font. This font is set to the Irrlicht engine

//! built-in-font by default. Icons can be displayed in front of every list item.

//! An icon is a string, displayed with the icon font. When using the build-in-font of the

//! Irrlicht engine as icon font, the icon strings defined in GUIIcons.h can be used.

void CGUITreeView::setIconFont( IGUIFont* font )
{
	s32	height;

    if ( font )
        font->grab();
	if ( IconFont )
	{
		IconFont->drop();
	}

	IconFont = font;
	if( IconFont )
	{
		height = IconFont->getDimension( L" " ).Height;
		if( height > ItemHeight )
		{
			ItemHeight = height;
		}
	}
}

//! Sets the image list which should be used for the image and selected image of every node.

//! The default is 0 (no images).

void CGUITreeView::setImageList( IGUIImageList* imageList )
{
    if (imageList )
        imageList->grab();
	if( ImageList )
	{
		ImageList->drop();
	}

	ImageList = imageList;
	if( ImageList )
	{
		if( ImageList->getImageSize().Height + 1 > ItemHeight )
		{
			ItemHeight = ImageList->getImageSize().Height + 1;
		}
	}
}

} // end namespace gui

} // end namespace irr



#endif // _IRR_COMPILE_WITH_GUI_

Options Liens officiels Caractéristiques Statistiques Communauté
Corrections
irrlicht
irrklang
irredit
irrxml
xhtml 1.0
css 2.1
Propulsé par FluxBB
Traduit par FluxBB.fr
881 membres
1427 sujets
11117 messages
Dernier membre inscrit: Bidule
46 invités en ligne
Aucun membre connecté
RSS Feed