#ifndef __C_IRR_DEVICE_MACOSX_H_INCLUDED__
#define __C_IRR_DEVICE_MACOSX_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OSX_DEVICE_
#include "CIrrDeviceStub.h"
#include "IrrlichtDevice.h"
#include "IImagePresenter.h"
#include "IGUIEnvironment.h"
#include "ICursorControl.h"
#include <OpenGL/OpenGL.h>
#include <map>
class NSWindow;
class NSOpenGLContext;
class NSBitmapImageRep;
namespace irr
{
class CIrrDeviceMacOSX : public CIrrDeviceStub, video::IImagePresenter
{
public:
CIrrDeviceMacOSX(const SIrrlichtCreationParameters& params);
virtual ~CIrrDeviceMacOSX();
virtual bool run();
virtual void yield();
virtual void sleep(u32 timeMs, bool pauseTimer);
virtual void setWindowCaption(const wchar_t* text);
virtual bool isWindowActive() const;
virtual bool isWindowFocused() const;
virtual bool isWindowMinimized() const;
virtual bool present(video::IImage* surface, void* windowId=0, core::rect<s32>* src=0 );
virtual void closeDevice();
virtual void setResizable(bool resize);
virtual bool isResizable() const;
virtual void minimizeWindow();
virtual void maximizeWindow();
virtual void restoreWindow();
virtual bool activateJoysticks(core::array<SJoystickInfo> & joystickInfo);
virtual video::IVideoModeList* getVideoModeList();
virtual E_DEVICE_TYPE getType() const
{
return EIDT_OSX;
}
void flush();
void setMouseLocation(int x, int y);
void setResize(int width, int height);
void setCursorVisible(bool visible);
private:
void createDriver();
class CCursorControl : public gui::ICursorControl
{
public:
CCursorControl(const core::dimension2d<u32>& wsize, CIrrDeviceMacOSX *device)
: WindowSize(wsize), IsVisible(true), InvWindowSize(0.0f, 0.0f), Device(device), UseReferenceRect(false)
{
CursorPos.X = CursorPos.Y = 0;
if (WindowSize.Width!=0)
InvWindowSize.Width = 1.0f / WindowSize.Width;
if (WindowSize.Height!=0)
InvWindowSize.Height = 1.0f / WindowSize.Height;
}
virtual void setVisible(bool visible)
{
IsVisible = visible;
Device->setCursorVisible(visible);
}
virtual bool isVisible() const
{
return IsVisible;
}
virtual void setPosition(const core::position2d<f32> &pos)
{
setPosition(pos.X, pos.Y);
}
virtual void setPosition(f32 x, f32 y)
{
setPosition((s32)(x*WindowSize.Width), (s32)(y*WindowSize.Height));
}
virtual void setPosition(const core::position2d<s32> &pos)
{
if (CursorPos.X != pos.X || CursorPos.Y != pos.Y)
setPosition(pos.X, pos.Y);
}
virtual void setPosition(s32 x, s32 y)
{
if (UseReferenceRect)
{
Device->setMouseLocation(ReferenceRect.UpperLeftCorner.X + x, ReferenceRect.UpperLeftCorner.Y + y);
}
else
{
Device->setMouseLocation(x,y);
}
}
virtual const core::position2d<s32>& getPosition()
{
return CursorPos;
}
virtual core::position2d<f32> getRelativePosition()
{
if (!UseReferenceRect)
{
return core::position2d<f32>(CursorPos.X * InvWindowSize.Width,
CursorPos.Y * InvWindowSize.Height);
}
return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(),
CursorPos.Y / (f32)ReferenceRect.getHeight());
}
virtual void setReferenceRect(core::rect<s32>* rect=0)
{
if (rect)
{
ReferenceRect = *rect;
UseReferenceRect = true;
if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2)
ReferenceRect.LowerRightCorner.Y += 1;
if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2)
ReferenceRect.LowerRightCorner.X += 1;
}
else
UseReferenceRect = false;
}
void updateInternalCursorPosition(int x,int y)
{
CursorPos.X = x;
CursorPos.Y = y;
}
private:
core::position2d<s32> CursorPos;
core::dimension2d<s32> WindowSize;
core::dimension2d<float> InvWindowSize;
core::rect<s32> ReferenceRect;
CIrrDeviceMacOSX *Device;
bool IsVisible;
bool UseReferenceRect;
};
bool createWindow();
void initKeycodes();
void storeMouseLocation();
void postMouseEvent(void *event, irr::SEvent &ievent);
void postKeyEvent(void *event, irr::SEvent &ievent, bool pressed);
void pollJoysticks();
NSWindow *Window;
CGLContextObj CGLContext;
NSOpenGLContext *OGLContext;
int DeviceWidth,
DeviceHeight;
std::map<int,int> KeyCodes;
int ScreenWidth,
ScreenHeight;
bool IsActive;
NSBitmapImageRep *SoftwareDriverTarget;
bool IsSoftwareRenderer,
IsShiftDown,
IsControlDown,
IsResizable;
u32 MouseButtonStates;
};
}
#endif
#endif