#ifndef __I_ATTRIBUTE_H_INCLUDED__
#define __I_ATTRIBUTE_H_INCLUDED__
#include "IReferenceCounted.h"
#include "SColor.h"
#include "vector3d.h"
#include "vector2d.h"
#include "line2d.h"
#include "line3d.h"
#include "triangle3d.h"
#include "position2d.h"
#include "rect.h"
#include "matrix4.h"
#include "quaternion.h"
#include "plane3d.h"
#include "triangle3d.h"
#include "line2d.h"
#include "line3d.h"
#include "irrString.h"
#include "irrArray.h"
#include "EAttributes.h"
namespace irr
{
namespace io
{
class IAttribute : public virtual IReferenceCounted
{
public:
virtual ~IAttribute() {};
virtual s32 getInt() { return 0; }
virtual f32 getFloat() { return 0; }
virtual video::SColorf getColorf() { return video::SColorf(1.0f,1.0f,1.0f,1.0f); }
virtual video::SColor getColor() { return video::SColor(255,255,255,255); }
virtual core::stringc getString() { return core::stringc(getStringW().c_str()); }
virtual core::stringw getStringW() { return core::stringw(); }
virtual core::array<core::stringw> getArray() { return core::array<core::stringw>(); };
virtual bool getBool() { return false; }
virtual void getBinary(void* outdata, s32 maxLength) {};
virtual core::vector3df getVector() { return core::vector3df(); }
virtual core::position2di getPosition() { return core::position2di(); }
virtual core::rect<s32> getRect() { return core::rect<s32>(); }
virtual core::quaternion getQuaternion(){ return core::quaternion(); }
virtual core::matrix4 getMatrix() { return core::matrix4(); }
virtual core::triangle3df getTriangle() { return core::triangle3df(); }
virtual core::vector2df getVector2d() { return core::vector2df(); }
virtual core::vector2di getVector2di() { return core::vector2di(); }
virtual core::line2df getLine2d() { return core::line2df(); }
virtual core::line2di getLine2di() { return core::line2di(); }
virtual core::line3df getLine3d() { return core::line3df(); }
virtual core::line3di getLine3di() { return core::line3di(); }
virtual core::dimension2du getDimension2d() { return core::dimension2du(); }
virtual core::aabbox3d<f32> getBBox() { return core::aabbox3d<f32>(); }
virtual core::plane3df getPlane() { return core::plane3df(); }
virtual video::ITexture* getTexture() { return 0; }
virtual const char* getEnum() { return 0; }
virtual void* getUserPointer() { return 0; }
virtual void setInt(s32 intValue) {};
virtual void setFloat(f32 floatValue) {};
virtual void setString(const char* text) {};
virtual void setString(const wchar_t* text){ setString(core::stringc(text).c_str()); };
virtual void setArray(const core::array<core::stringw>& arr ) {};
virtual void setColor(video::SColorf color) {};
virtual void setColor(video::SColor color) {};
virtual void setBool(bool boolValue) {};
virtual void setBinary(void* data, s32 maxLenght) {};
virtual void setVector(core::vector3df v) {};
virtual void setPosition(core::position2di v) {};
virtual void setRect(core::rect<s32> v) {};
virtual void setQuaternion(core::quaternion v) {};
virtual void setMatrix(core::matrix4 v) {};
virtual void setTriangle(core::triangle3df v) {};
virtual void setVector2d(core::vector2df v) {};
virtual void setVector2d(core::vector2di v) {};
virtual void setLine2d(core::line2df v) {};
virtual void setLine2d(core::line2di v) {};
virtual void setLine3d(core::line3df v) {};
virtual void setLine3d(core::line3di v) {};
virtual void setDimension2d(core::dimension2du v) {};
virtual void setBBox(core::aabbox3d<f32> v) {};
virtual void setPlane(core::plane3df v) {};
virtual void setUserPointer(void* v) {};
virtual void setEnum(const char* enumValue, const char* const* enumerationLiterals) {};
virtual void setTexture(video::ITexture*) {};
core::stringc Name;
virtual E_ATTRIBUTE_TYPE getType() const = 0;
virtual const wchar_t* getTypeString() const = 0;
};
}
}
#endif