#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OBJ_LOADER_
#include "COBJMeshFileLoader.h"
#include "IMeshManipulator.h"
#include "IVideoDriver.h"
#include "SMesh.h"
#include "SMeshBuffer.h"
#include "SAnimatedMesh.h"
#include "IReadFile.h"
#include "IAttributes.h"
#include "fast_atof.h"
#include "coreutil.h"
#include "os.h"
namespace irr
{
namespace scene
{
#ifdef _DEBUG
#define _IRR_DEBUG_OBJ_LOADER_
#endif
static const u32 WORD_BUFFER_LENGTH = 512;
COBJMeshFileLoader::COBJMeshFileLoader(scene::ISceneManager* smgr, io::IFileSystem* fs)
: SceneManager(smgr), FileSystem(fs)
{
#ifdef _DEBUG
setDebugName("COBJMeshFileLoader");
#endif
if (FileSystem)
FileSystem->grab();
}
COBJMeshFileLoader::~COBJMeshFileLoader()
{
if (FileSystem)
FileSystem->drop();
}
bool COBJMeshFileLoader::isALoadableFileExtension(const io::path& filename) const
{
return core::hasFileExtension ( filename, "obj" );
}
IAnimatedMesh* COBJMeshFileLoader::createMesh(io::IReadFile* file)
{
const long filesize = file->getSize();
if (!filesize)
return 0;
const u32 WORD_BUFFER_LENGTH = 512;
core::array<core::vector3df> vertexBuffer;
core::array<core::vector3df> normalsBuffer;
core::array<core::vector2df> textureCoordBuffer;
SObjMtl * currMtl = new SObjMtl();
Materials.push_back(currMtl);
u32 smoothingGroup=0;
const io::path fullName = file->getFileName();
const io::path relPath = FileSystem->getFileDir(fullName)+"/";
c8* buf = new c8[filesize];
memset(buf, 0, filesize);
file->read((void*)buf, filesize);
const c8* const bufEnd = buf+filesize;
const c8* bufPtr = buf;
core::stringc grpName, mtlName;
bool mtlChanged=false;
bool useGroups = !SceneManager->getParameters()->getAttributeAsBool(OBJ_LOADER_IGNORE_GROUPS);
bool useMaterials = !SceneManager->getParameters()->getAttributeAsBool(OBJ_LOADER_IGNORE_MATERIAL_FILES);
while(bufPtr != bufEnd)
{
switch(bufPtr[0])
{
case 'm':
{
if (useMaterials)
{
c8 name[WORD_BUFFER_LENGTH];
bufPtr = goAndCopyNextWord(name, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
#ifdef _IRR_DEBUG_OBJ_LOADER_
os::Printer::log("Reading material file",name);
#endif
readMTL(name, relPath);
}
}
break;
case 'v':
switch(bufPtr[1])
{
case ' ':
{
core::vector3df vec;
bufPtr = readVec3(bufPtr, vec, bufEnd);
vertexBuffer.push_back(vec);
}
break;
case 'n':
{
core::vector3df vec;
bufPtr = readVec3(bufPtr, vec, bufEnd);
normalsBuffer.push_back(vec);
}
break;
case 't':
{
core::vector2df vec;
bufPtr = readUV(bufPtr, vec, bufEnd);
textureCoordBuffer.push_back(vec);
}
break;
}
break;
case 'g':
{
c8 grp[WORD_BUFFER_LENGTH];
bufPtr = goAndCopyNextWord(grp, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
#ifdef _IRR_DEBUG_OBJ_LOADER_
os::Printer::log("Loaded group start",grp);
#endif
if (useGroups)
{
if (0 != grp[0])
grpName = grp;
else
grpName = "default";
}
mtlChanged=true;
}
break;
case 's':
{
c8 smooth[WORD_BUFFER_LENGTH];
bufPtr = goAndCopyNextWord(smooth, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
#ifdef _IRR_DEBUG_OBJ_LOADER_
os::Printer::log("Loaded smoothing group start",smooth);
#endif
if (core::stringc("off")==smooth)
smoothingGroup=0;
else
smoothingGroup=core::strtol10(smooth, 0);
}
break;
case 'u':
{
c8 matName[WORD_BUFFER_LENGTH];
bufPtr = goAndCopyNextWord(matName, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
#ifdef _IRR_DEBUG_OBJ_LOADER_
os::Printer::log("Loaded material start",matName);
#endif
mtlName=matName;
mtlChanged=true;
}
break;
case 'f':
{
c8 vertexWord[WORD_BUFFER_LENGTH];
video::S3DVertex v;
if (mtlChanged)
{
SObjMtl *useMtl = findMtl(mtlName, grpName);
if (useMtl)
currMtl = useMtl;
mtlChanged=false;
}
if (currMtl)
v.Color = currMtl->Meshbuffer->Material.DiffuseColor;
const core::stringc wordBuffer = copyLine(bufPtr, bufEnd);
const c8* linePtr = wordBuffer.c_str();
const c8* const endPtr = linePtr+wordBuffer.size();
core::array<int> faceCorners;
faceCorners.reallocate(32);
linePtr = goNextWord(linePtr, endPtr);
while (0 != linePtr[0])
{
s32 Idx[3];
Idx[1] = Idx[2] = -1;
u32 wlength = copyWord(vertexWord, linePtr, WORD_BUFFER_LENGTH, bufEnd);
retrieveVertexIndices(vertexWord, Idx, vertexWord+wlength+1, vertexBuffer.size(), textureCoordBuffer.size(), normalsBuffer.size());
v.Pos = vertexBuffer[Idx[0]];
if ( -1 != Idx[1] )
v.TCoords = textureCoordBuffer[Idx[1]];
else
v.TCoords.set(0.0f,0.0f);
if ( -1 != Idx[2] )
v.Normal = normalsBuffer[Idx[2]];
else
{
v.Normal.set(0.0f,0.0f,0.0f);
currMtl->RecalculateNormals=true;
}
int vertLocation;
core::map<video::S3DVertex, int>::Node* n = currMtl->VertMap.find(v);
if (n)
{
vertLocation = n->getValue();
}
else
{
currMtl->Meshbuffer->Vertices.push_back(v);
vertLocation = currMtl->Meshbuffer->Vertices.size() -1;
currMtl->VertMap.insert(v, vertLocation);
}
faceCorners.push_back(vertLocation);
linePtr = goNextWord(linePtr, endPtr);
}
for ( u32 i = 1; i < faceCorners.size() - 1; ++i )
{
currMtl->Meshbuffer->Indices.push_back( faceCorners[i+1] );
currMtl->Meshbuffer->Indices.push_back( faceCorners[i] );
currMtl->Meshbuffer->Indices.push_back( faceCorners[0] );
}
faceCorners.set_used(0);
faceCorners.reallocate(32);
}
break;
case '#':
default:
break;
}
bufPtr = goNextLine(bufPtr, bufEnd);
}
SMesh* mesh = new SMesh();
for ( u32 m = 0; m < Materials.size(); ++m )
{
if ( Materials[m]->Meshbuffer->getIndexCount() > 0 )
{
Materials[m]->Meshbuffer->recalculateBoundingBox();
if (Materials[m]->RecalculateNormals)
SceneManager->getMeshManipulator()->recalculateNormals(Materials[m]->Meshbuffer);
if (Materials[m]->Meshbuffer->Material.MaterialType == video::EMT_PARALLAX_MAP_SOLID)
{
SMesh tmp;
tmp.addMeshBuffer(Materials[m]->Meshbuffer);
IMesh* tangentMesh = SceneManager->getMeshManipulator()->createMeshWithTangents(&tmp);
mesh->addMeshBuffer(tangentMesh->getMeshBuffer(0));
tangentMesh->drop();
}
else
mesh->addMeshBuffer( Materials[m]->Meshbuffer );
}
}
SAnimatedMesh* animMesh = 0;
if ( 0 != mesh->getMeshBufferCount() )
{
mesh->recalculateBoundingBox();
animMesh = new SAnimatedMesh();
animMesh->Type = EAMT_OBJ;
animMesh->addMesh(mesh);
animMesh->recalculateBoundingBox();
}
delete [] buf;
cleanUp();
mesh->drop();
return animMesh;
}
const c8* COBJMeshFileLoader::readTextures(const c8* bufPtr, const c8* const bufEnd, SObjMtl* currMaterial, const io::path& relPath)
{
u8 type=0;
if ((!strncmp(bufPtr,"map_bump",8)) || (!strncmp(bufPtr,"bump",4)))
type=1;
else if ((!strncmp(bufPtr,"map_d",5)) || (!strncmp(bufPtr,"map_opacity",11)))
type=2;
else if (!strncmp(bufPtr,"map_refl",8))
type=3;
c8 textureNameBuf[WORD_BUFFER_LENGTH];
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
f32 bumpiness = 6.0f;
bool clamp = false;
while (textureNameBuf[0]=='-')
{
if (!strncmp(bufPtr,"-bm",3))
{
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
currMaterial->Meshbuffer->Material.MaterialTypeParam=core::fast_atof(textureNameBuf);
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
continue;
}
else
if (!strncmp(bufPtr,"-blendu",7))
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
else
if (!strncmp(bufPtr,"-blendv",7))
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
else
if (!strncmp(bufPtr,"-cc",3))
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
else
if (!strncmp(bufPtr,"-clamp",6))
bufPtr = readBool(bufPtr, clamp, bufEnd);
else
if (!strncmp(bufPtr,"-texres",7))
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
else
if (!strncmp(bufPtr,"-type",5))
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
else
if (!strncmp(bufPtr,"-mm",3))
{
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
}
else
if (!strncmp(bufPtr,"-o",2))
{
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
if (!core::isdigit(textureNameBuf[0]))
continue;
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
if (!core::isdigit(textureNameBuf[0]))
continue;
}
else
if (!strncmp(bufPtr,"-s",2))
{
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
if (!core::isdigit(textureNameBuf[0]))
continue;
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
if (!core::isdigit(textureNameBuf[0]))
continue;
}
else
if (!strncmp(bufPtr,"-t",2))
{
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
if (!core::isdigit(textureNameBuf[0]))
continue;
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
if (!core::isdigit(textureNameBuf[0]))
continue;
}
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
}
if ((type==1) && (core::isdigit(textureNameBuf[0])))
{
currMaterial->Meshbuffer->Material.MaterialTypeParam=core::fast_atof(textureNameBuf);
bufPtr = goAndCopyNextWord(textureNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
}
if (clamp)
currMaterial->Meshbuffer->Material.setFlag(video::EMF_TEXTURE_WRAP, video::ETC_CLAMP);
io::path texname(textureNameBuf);
texname.replace('\\', '/');
video::ITexture * texture = 0;
bool newTexture=false;
if (texname.size())
{
io::path texnameWithUserPath( SceneManager->getParameters()->getAttributeAsString(OBJ_TEXTURE_PATH) );
if ( texnameWithUserPath.size() )
{
texnameWithUserPath += '/';
texnameWithUserPath += texname;
}
if (FileSystem->existFile(texnameWithUserPath))
texture = SceneManager->getVideoDriver()->getTexture(texnameWithUserPath);
else if (FileSystem->existFile(texname))
{
newTexture = SceneManager->getVideoDriver()->findTexture(texname) == 0;
texture = SceneManager->getVideoDriver()->getTexture(texname);
}
else
{
newTexture = SceneManager->getVideoDriver()->findTexture(relPath + texname) == 0;
texture = SceneManager->getVideoDriver()->getTexture( relPath + texname );
}
}
if ( texture )
{
if (type==0)
currMaterial->Meshbuffer->Material.setTexture(0, texture);
else if (type==1)
{
if (newTexture)
SceneManager->getVideoDriver()->makeNormalMapTexture(texture, bumpiness);
currMaterial->Meshbuffer->Material.setTexture(1, texture);
currMaterial->Meshbuffer->Material.MaterialType=video::EMT_PARALLAX_MAP_SOLID;
currMaterial->Meshbuffer->Material.MaterialTypeParam=0.035f;
}
else if (type==2)
{
currMaterial->Meshbuffer->Material.setTexture(0, texture);
currMaterial->Meshbuffer->Material.MaterialType=video::EMT_TRANSPARENT_ADD_COLOR;
}
else if (type==3)
{
}
currMaterial->Meshbuffer->Material.DiffuseColor.set(
currMaterial->Meshbuffer->Material.DiffuseColor.getAlpha(), 255, 255, 255 );
}
return bufPtr;
}
void COBJMeshFileLoader::readMTL(const c8* fileName, const io::path& relPath)
{
const io::path realFile(fileName);
io::IReadFile * mtlReader;
if (FileSystem->existFile(realFile))
mtlReader = FileSystem->createAndOpenFile(realFile);
else if (FileSystem->existFile(relPath + realFile))
mtlReader = FileSystem->createAndOpenFile(relPath + realFile);
else if (FileSystem->existFile(FileSystem->getFileBasename(realFile)))
mtlReader = FileSystem->createAndOpenFile(FileSystem->getFileBasename(realFile));
else
mtlReader = FileSystem->createAndOpenFile(relPath + FileSystem->getFileBasename(realFile));
if (!mtlReader)
{
os::Printer::log("Could not open material file", realFile, ELL_WARNING);
return;
}
const long filesize = mtlReader->getSize();
if (!filesize)
{
os::Printer::log("Skipping empty material file", realFile, ELL_WARNING);
mtlReader->drop();
return;
}
c8* buf = new c8[filesize];
mtlReader->read((void*)buf, filesize);
const c8* bufEnd = buf+filesize;
SObjMtl* currMaterial = 0;
const c8* bufPtr = buf;
while(bufPtr != bufEnd)
{
switch(*bufPtr)
{
case 'n':
{
if ( currMaterial )
Materials.push_back( currMaterial );
c8 mtlNameBuf[WORD_BUFFER_LENGTH];
bufPtr = goAndCopyNextWord(mtlNameBuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
currMaterial = new SObjMtl;
currMaterial->Name = mtlNameBuf;
}
break;
case 'i':
if ( currMaterial )
{
const u32 COLOR_BUFFER_LENGTH = 16;
c8 illumStr[COLOR_BUFFER_LENGTH];
bufPtr = goAndCopyNextWord(illumStr, bufPtr, COLOR_BUFFER_LENGTH, bufEnd);
currMaterial->Illumination = (c8)atol(illumStr);
}
break;
case 'N':
if ( currMaterial )
{
switch(bufPtr[1])
{
case 's':
{
const u32 COLOR_BUFFER_LENGTH = 16;
c8 nsStr[COLOR_BUFFER_LENGTH];
bufPtr = goAndCopyNextWord(nsStr, bufPtr, COLOR_BUFFER_LENGTH, bufEnd);
f32 shininessValue = core::fast_atof(nsStr);
shininessValue *= 0.128f;
currMaterial->Meshbuffer->Material.Shininess = shininessValue;
}
break;
case 'i':
{
c8 tmpbuf[WORD_BUFFER_LENGTH];
bufPtr = goAndCopyNextWord(tmpbuf, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
}
break;
}
}
break;
case 'K':
if ( currMaterial )
{
switch(bufPtr[1])
{
case 'd':
{
bufPtr = readColor(bufPtr, currMaterial->Meshbuffer->Material.DiffuseColor, bufEnd);
}
break;
case 's':
{
bufPtr = readColor(bufPtr, currMaterial->Meshbuffer->Material.SpecularColor, bufEnd);
}
break;
case 'a':
{
bufPtr=readColor(bufPtr, currMaterial->Meshbuffer->Material.AmbientColor, bufEnd);
}
break;
case 'e':
{
bufPtr=readColor(bufPtr, currMaterial->Meshbuffer->Material.EmissiveColor, bufEnd);
}
break;
}
}
break;
case 'b':
case 'm':
if (currMaterial)
{
bufPtr=readTextures(bufPtr, bufEnd, currMaterial, relPath);
}
break;
case 'd':
if ( currMaterial )
{
const u32 COLOR_BUFFER_LENGTH = 16;
c8 dStr[COLOR_BUFFER_LENGTH];
bufPtr = goAndCopyNextWord(dStr, bufPtr, COLOR_BUFFER_LENGTH, bufEnd);
f32 dValue = core::fast_atof(dStr);
currMaterial->Meshbuffer->Material.DiffuseColor.setAlpha( (s32)(dValue * 255) );
if (dValue<1.0f)
currMaterial->Meshbuffer->Material.MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
}
break;
case 'T':
if ( currMaterial )
{
switch ( bufPtr[1] )
{
case 'f':
const u32 COLOR_BUFFER_LENGTH = 16;
c8 redStr[COLOR_BUFFER_LENGTH];
c8 greenStr[COLOR_BUFFER_LENGTH];
c8 blueStr[COLOR_BUFFER_LENGTH];
bufPtr = goAndCopyNextWord(redStr, bufPtr, COLOR_BUFFER_LENGTH, bufEnd);
bufPtr = goAndCopyNextWord(greenStr, bufPtr, COLOR_BUFFER_LENGTH, bufEnd);
bufPtr = goAndCopyNextWord(blueStr, bufPtr, COLOR_BUFFER_LENGTH, bufEnd);
f32 transparency = ( core::fast_atof(redStr) + core::fast_atof(greenStr) + core::fast_atof(blueStr) ) / 3;
currMaterial->Meshbuffer->Material.DiffuseColor.setAlpha( (s32)(transparency * 255) );
if (transparency < 1.0f)
currMaterial->Meshbuffer->Material.MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
}
}
break;
default:
break;
}
bufPtr = goNextLine(bufPtr, bufEnd);
}
if ( currMaterial )
Materials.push_back( currMaterial );
delete [] buf;
mtlReader->drop();
}
const c8* COBJMeshFileLoader::readColor(const c8* bufPtr, video::SColor& color, const c8* const bufEnd)
{
const u32 COLOR_BUFFER_LENGTH = 16;
c8 colStr[COLOR_BUFFER_LENGTH];
color.setAlpha(255);
bufPtr = goAndCopyNextWord(colStr, bufPtr, COLOR_BUFFER_LENGTH, bufEnd);
color.setRed((s32)(core::fast_atof(colStr) * 255.0f));
bufPtr = goAndCopyNextWord(colStr, bufPtr, COLOR_BUFFER_LENGTH, bufEnd);
color.setGreen((s32)(core::fast_atof(colStr) * 255.0f));
bufPtr = goAndCopyNextWord(colStr, bufPtr, COLOR_BUFFER_LENGTH, bufEnd);
color.setBlue((s32)(core::fast_atof(colStr) * 255.0f));
return bufPtr;
}
const c8* COBJMeshFileLoader::readVec3(const c8* bufPtr, core::vector3df& vec, const c8* const bufEnd)
{
const u32 WORD_BUFFER_LENGTH = 256;
c8 wordBuffer[WORD_BUFFER_LENGTH];
bufPtr = goAndCopyNextWord(wordBuffer, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
vec.X=-core::fast_atof(wordBuffer);
bufPtr = goAndCopyNextWord(wordBuffer, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
vec.Y=core::fast_atof(wordBuffer);
bufPtr = goAndCopyNextWord(wordBuffer, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
vec.Z=core::fast_atof(wordBuffer);
return bufPtr;
}
const c8* COBJMeshFileLoader::readUV(const c8* bufPtr, core::vector2df& vec, const c8* const bufEnd)
{
const u32 WORD_BUFFER_LENGTH = 256;
c8 wordBuffer[WORD_BUFFER_LENGTH];
bufPtr = goAndCopyNextWord(wordBuffer, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
vec.X=core::fast_atof(wordBuffer);
bufPtr = goAndCopyNextWord(wordBuffer, bufPtr, WORD_BUFFER_LENGTH, bufEnd);
vec.Y=1-core::fast_atof(wordBuffer);
return bufPtr;
}
const c8* COBJMeshFileLoader::readBool(const c8* bufPtr, bool& tf, const c8* const bufEnd)
{
const u32 BUFFER_LENGTH = 8;
c8 tfStr[BUFFER_LENGTH];
bufPtr = goAndCopyNextWord(tfStr, bufPtr, BUFFER_LENGTH, bufEnd);
tf = strcmp(tfStr, "off") != 0;
return bufPtr;
}
COBJMeshFileLoader::SObjMtl* COBJMeshFileLoader::findMtl(const core::stringc& mtlName, const core::stringc& grpName)
{
COBJMeshFileLoader::SObjMtl* defMaterial = 0;
for (u32 i = 0; i < Materials.size(); ++i)
{
if ( Materials[i]->Name == mtlName )
{
if ( Materials[i]->Group == grpName )
return Materials[i];
else
defMaterial = Materials[i];
}
}
if (defMaterial)
{
Materials.push_back(new SObjMtl(*defMaterial));
Materials.getLast()->Group = grpName;
return Materials.getLast();
}
else if (grpName.size())
{
Materials.push_back(new SObjMtl(*Materials[0]));
Materials.getLast()->Group = grpName;
return Materials.getLast();
}
return 0;
}
const c8* COBJMeshFileLoader::goFirstWord(const c8* buf, const c8* const bufEnd, bool acrossNewlines)
{
if (acrossNewlines)
while((buf != bufEnd) && core::isspace(*buf))
++buf;
else
while((buf != bufEnd) && core::isspace(*buf) && (*buf != '\n'))
++buf;
return buf;
}
const c8* COBJMeshFileLoader::goNextWord(const c8* buf, const c8* const bufEnd, bool acrossNewlines)
{
while(( buf != bufEnd ) && !core::isspace(*buf))
++buf;
return goFirstWord(buf, bufEnd, acrossNewlines);
}
const c8* COBJMeshFileLoader::goNextLine(const c8* buf, const c8* const bufEnd)
{
while(buf != bufEnd)
{
if (*buf=='\n' || *buf=='\r')
break;
++buf;
}
return goFirstWord(buf, bufEnd);
}
u32 COBJMeshFileLoader::copyWord(c8* outBuf, const c8* const inBuf, u32 outBufLength, const c8* const bufEnd)
{
if (!outBufLength)
return 0;
if (!inBuf)
{
*outBuf = 0;
return 0;
}
u32 i = 0;
while(inBuf[i])
{
if (core::isspace(inBuf[i]) || &(inBuf[i]) == bufEnd)
break;
++i;
}
u32 length = core::min_(i, outBufLength-1);
for (u32 j=0; j<length; ++j)
outBuf[j] = inBuf[j];
outBuf[length] = 0;
return length;
}
core::stringc COBJMeshFileLoader::copyLine(const c8* inBuf, const c8* bufEnd)
{
if (!inBuf)
return core::stringc();
const c8* ptr = inBuf;
while (ptr<bufEnd)
{
if (*ptr=='\n' || *ptr=='\r')
break;
++ptr;
}
return core::stringc(inBuf, (u32)(ptr-inBuf+1));
}
const c8* COBJMeshFileLoader::goAndCopyNextWord(c8* outBuf, const c8* inBuf, u32 outBufLength, const c8* bufEnd)
{
inBuf = goNextWord(inBuf, bufEnd, false);
copyWord(outBuf, inBuf, outBufLength, bufEnd);
return inBuf;
}
bool COBJMeshFileLoader::retrieveVertexIndices(c8* vertexData, s32* idx, const c8* bufEnd, u32 vbsize, u32 vtsize, u32 vnsize)
{
c8 word[16] = "";
const c8* p = goFirstWord(vertexData, bufEnd);
u32 idxType = 0;
u32 i = 0;
while ( p != bufEnd )
{
if ( ( core::isdigit(*p)) || (*p == '-') )
{
word[i++] = *p;
}
else if ( *p == '/' || *p == ' ' || *p == '\0' )
{
word[i] = '\0';
if (word[0]=='-')
{
idx[idxType] = core::strtol10(word+1,0);
idx[idxType] *= -1;
switch (idxType)
{
case 0:
idx[idxType] += vbsize;
break;
case 1:
idx[idxType] += vtsize;
break;
case 2:
idx[idxType] += vnsize;
break;
}
}
else
idx[idxType] = core::strtol10(word,0)-1;
word[0] = '\0';
i = 0;
if (*p == '/')
{
if ( ++idxType > 2 )
{
idxType = 0;
}
}
else
{
while (++idxType < 3)
idx[idxType]=-1;
++p;
break;
}
}
++p;
}
return true;
}
void COBJMeshFileLoader::cleanUp()
{
for (u32 i=0; i < Materials.size(); ++i )
{
Materials[i]->Meshbuffer->drop();
delete Materials[i];
}
Materials.clear();
}
}
}
#endif