#include "CMemoryFile.h"
#include "irrString.h"
namespace irr
{
namespace io
{
CMemoryFile::CMemoryFile(void* memory, long len, const io::path& fileName, bool d)
: Buffer(memory), Len(len), Pos(0), Filename(fileName), deleteMemoryWhenDropped(d)
{
#ifdef _DEBUG
setDebugName("CMemoryFile");
#endif
}
CMemoryFile::~CMemoryFile()
{
if (deleteMemoryWhenDropped)
delete [] (c8*)Buffer;
}
s32 CMemoryFile::read(void* buffer, u32 sizeToRead)
{
s32 amount = static_cast<s32>(sizeToRead);
if (Pos + amount > Len)
amount -= Pos + amount - Len;
if (amount <= 0)
return 0;
c8* p = (c8*)Buffer;
memcpy(buffer, p + Pos, amount);
Pos += amount;
return amount;
}
s32 CMemoryFile::write(const void* buffer, u32 sizeToWrite)
{
s32 amount = static_cast<s32>(sizeToWrite);
if (Pos + amount > Len)
amount -= Pos + amount - Len;
if (amount <= 0)
return 0;
c8* p = (c8*)Buffer;
memcpy(p + Pos, buffer, amount);
Pos += amount;
return amount;
}
bool CMemoryFile::seek(long finalPos, bool relativeMovement)
{
if (relativeMovement)
{
if (Pos + finalPos > Len)
return false;
Pos += finalPos;
}
else
{
if (finalPos > Len)
return false;
Pos = finalPos;
}
return true;
}
long CMemoryFile::getSize() const
{
return Len;
}
long CMemoryFile::getPos() const
{
return Pos;
}
const io::path& CMemoryFile::getFileName() const
{
return Filename;
}
IReadFile* createMemoryReadFile(void* memory, long size, const io::path& fileName, bool deleteMemoryWhenDropped)
{
CMemoryFile* file = new CMemoryFile(memory, size, fileName, deleteMemoryWhenDropped);
return file;
}
}
}