Retour
Version Originale

./aip/1.8aipmod/source/Irrlicht/CMD3MeshFileLoader.cpp :


// Copyright (C) 2002-2011 Nikolaus Gebhardt

// This file is part of the "Irrlicht Engine".

// For conditions of distribution and use, see copyright notice in irrlicht.h


#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_MD3_LOADER_

#include "CMD3MeshFileLoader.h"
#include "CAnimatedMeshMD3.h"
#include "irrString.h"

namespace irr
{
namespace scene
{

//! Constructor

CMD3MeshFileLoader::CMD3MeshFileLoader( scene::ISceneManager* smgr)
: SceneManager(smgr)
{
}


//! destructor

CMD3MeshFileLoader::~CMD3MeshFileLoader()
{
}


//! returns true if the file maybe is able to be loaded by this class

//! based on the file extension (e.g. ".bsp")

bool CMD3MeshFileLoader::isALoadableFileExtension(const io::path& filename) const
{
	return core::hasFileExtension ( filename, "md3" );
}


IAnimatedMesh* CMD3MeshFileLoader::createMesh(io::IReadFile* file)
{
	CAnimatedMeshMD3 * mesh = new CAnimatedMeshMD3();

	if ( mesh->loadModelFile ( 0, file, SceneManager->getFileSystem(), SceneManager->getVideoDriver() ) )
		return mesh;

	mesh->drop ();
	return 0;
}


} // end namespace scene

} // end namespace irr


#endif // _IRR_COMPILE_WITH_MD3_LOADER_

Options Liens officiels Caractéristiques Statistiques Communauté
Corrections
irrlicht
irrklang
irredit
irrxml
xhtml 1.0
css 2.1
Propulsé par FluxBB
Traduit par FluxBB.fr
883 membres
1429 sujets
11121 messages
Dernier membre inscrit: Saidov17
33 invités en ligne
Aucun membre connecté
RSS Feed