Retour
Version Originale

./aip/1.8aipmod/source/Irrlicht/CLMTSMeshFileLoader.h :


// Copyright (C) 2002-2011 Nikolaus Gebhardt

// This file is part of the "Irrlicht Engine".

// For conditions of distribution and use, see copyright notice in irrlicht.h

//

// I (Nikolaus Gebhardt) did some few changes to Jonas Petersen's original loader:

// - removed setTexturePath() and replaced with the ISceneManager::getStringParameter()-stuff.

// - added EAMT_LMTS enumeration value

// Thanks a lot to Jonas Petersen for his work

// on this and that he gave me his permission to add it into Irrlicht.

/*

CLMTSMeshFileLoader.h

LMTSMeshFileLoader
Written by Jonas Petersen (a.k.a. jox)

Version 1.5 - 15 March 2005

*/

#if !defined(__C_LMTS_MESH_FILE_LOADER_H_INCLUDED__)
#define __C_LMTS_MESH_FILE_LOADER_H_INCLUDED__

#include "IMeshLoader.h"
#include "SMesh.h"
#include "IFileSystem.h"
#include "IVideoDriver.h"

namespace irr
{
namespace scene
{

class CLMTSMeshFileLoader : public IMeshLoader
{
public:

	CLMTSMeshFileLoader(io::IFileSystem* fs,
		video::IVideoDriver* driver, io::IAttributes* parameters);

	virtual ~CLMTSMeshFileLoader();

	virtual bool isALoadableFileExtension(const io::path& filename) const;

	virtual IAnimatedMesh* createMesh(io::IReadFile* file);

private:
	void constructMesh(SMesh* mesh);
	void loadTextures(SMesh* mesh);
	void cleanup();

// byte-align structures

#if defined(_MSC_VER) ||  defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
#	pragma pack( push, packing )
#	pragma pack( 1 )
#	define PACK_STRUCT
#elif defined( __GNUC__ )
#	define PACK_STRUCT	__attribute__((packed))
#else
#	error compiler not supported
#endif

	struct SLMTSHeader
	{
		u32 MagicID;
		u32 Version;
		u32 HeaderSize;
		u16 TextureCount;
		u16 SubsetCount;
		u32 TriangleCount;
		u16 SubsetSize;
		u16 VertexSize;
	} PACK_STRUCT;

	struct SLMTSTextureInfoEntry
	{
		c8 Filename[256];
		u16 Flags;
	} PACK_STRUCT;

	struct SLMTSSubsetInfoEntry
	{
		u32 Offset;
		u32 Count;
		u16 TextID1;
		u16 TextID2;
	} PACK_STRUCT;

	struct SLMTSTriangleDataEntry
	{
		f32 X;
		f32 Y;
		f32 Z;
		f32 U1;
		f32 V1;
		f32 U2;
		f32 V2;
	} PACK_STRUCT;

// Default alignment

#if defined(_MSC_VER) ||  defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
#	pragma pack( pop, packing )
#endif

#undef PACK_STRUCT

	SLMTSHeader Header;
	SLMTSTextureInfoEntry* Textures;
	SLMTSSubsetInfoEntry* Subsets;
	SLMTSTriangleDataEntry* Triangles;

	io::IAttributes* Parameters;
	video::IVideoDriver* Driver;
	io::IFileSystem* FileSystem;
	bool FlipEndianess;
};

} // end namespace scene

} // end namespace irr


#endif // !defined(__C_LMTS_MESH_FILE_LOADER_H_INCLUDED__)

Options Liens officiels Caractéristiques Statistiques Communauté
Corrections
irrlicht
irrklang
irredit
irrxml
xhtml 1.0
css 2.1
Propulsé par FluxBB
Traduit par FluxBB.fr
883 membres
1429 sujets
11121 messages
Dernier membre inscrit: Saidov17
34 invités en ligne
Aucun membre connecté
RSS Feed