Retour
Version Originale

./aip/1.8aipmod/source/Irrlicht/CIrrDeviceLinux.h :


// Copyright (C) 2002-2011 Nikolaus Gebhardt

// This file is part of the "Irrlicht Engine".

// For conditions of distribution and use, see copyright notice in irrlicht.h


#ifndef __C_IRR_DEVICE_LINUX_H_INCLUDED__
#define __C_IRR_DEVICE_LINUX_H_INCLUDED__

#include "IrrCompileConfig.h"

#ifdef _IRR_COMPILE_WITH_X11_DEVICE_

#include "CIrrDeviceStub.h"
#include "IrrlichtDevice.h"
#include "IImagePresenter.h"
#include "ICursorControl.h"

#ifdef _IRR_COMPILE_WITH_X11_

#ifdef _IRR_COMPILE_WITH_OPENGL_
#include <GL/gl.h>
#define GLX_GLXEXT_LEGACY 1
#include <GL/glx.h>
#ifdef _IRR_OPENGL_USE_EXTPOINTER_
#include "glxext.h"
#endif
#endif

#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/cursorfont.h>
#ifdef _IRR_LINUX_X11_VIDMODE_
#include <X11/extensions/xf86vmode.h>
#endif
#ifdef _IRR_LINUX_X11_RANDR_
#include <X11/extensions/Xrandr.h>
#endif
#include <X11/keysym.h>

#else
#define KeySym s32
#endif

namespace irr
{

	class CIrrDeviceLinux : public CIrrDeviceStub, public video::IImagePresenter
	{
	public:

		//! constructor

		CIrrDeviceLinux(const SIrrlichtCreationParameters& param);

		//! destructor

		virtual ~CIrrDeviceLinux();

		//! runs the device. Returns false if device wants to be deleted

		virtual bool run();

		//! Cause the device to temporarily pause execution and let other processes to run

		// This should bring down processor usage without major performance loss for Irrlicht

		virtual void yield();

		//! Pause execution and let other processes to run for a specified amount of time.

		virtual void sleep(u32 timeMs, bool pauseTimer);

		//! sets the caption of the window

		virtual void setWindowCaption(const wchar_t* text);

		//! returns if window is active. if not, nothing need to be drawn

		virtual bool isWindowActive() const;

		//! returns if window has focus.

		virtual bool isWindowFocused() const;

		//! returns if window is minimized.

		virtual bool isWindowMinimized() const;

		//! returns color format of the window.

		virtual video::ECOLOR_FORMAT getColorFormat() const;

		//! presents a surface in the client area

		virtual bool present(video::IImage* surface, void* windowId=0, core::rect<s32>* src=0 );

		//! notifies the device that it should close itself

		virtual void closeDevice();

		//! \return Returns a pointer to a list with all video modes

		//! supported by the gfx adapter.

		video::IVideoModeList* getVideoModeList();

		//! Sets if the window should be resizable in windowed mode.

		virtual void setResizable(bool resize=false);

		//! Minimizes the window.

		virtual void minimizeWindow();

		//! Maximizes the window.

		virtual void maximizeWindow();

		//! Restores the window size.

		virtual void restoreWindow();

		//! Activate any joysticks, and generate events for them.

		virtual bool activateJoysticks(core::array<SJoystickInfo> & joystickInfo);

		//! Set the current Gamma Value for the Display

		virtual bool setGammaRamp( f32 red, f32 green, f32 blue, f32 brightness, f32 contrast );

		//! Get the current Gamma Value for the Display

		virtual bool getGammaRamp( f32 &red, f32 &green, f32 &blue, f32 &brightness, f32 &contrast );

		//! gets text from the clipboard

		//! \return Returns 0 if no string is in there.

		virtual const c8* getTextFromClipboard() const;

		//! copies text to the clipboard

		//! This sets the clipboard selection and _not_ the primary selection which you have on X on the middle mouse button.

		virtual void copyToClipboard(const c8* text) const;

		//! Remove all messages pending in the system message loop

		virtual void clearSystemMessages();

		//! Get the device type

		virtual E_DEVICE_TYPE getType() const
		{
				return EIDT_X11;
		}

#ifdef _IRR_COMPILE_WITH_X11_
		// convert an Irrlicht texture to a X11 cursor

		Cursor TextureToCursor(irr::video::ITexture * tex, const core::rect<s32>& sourceRect, const core::position2d<s32> &hotspot);
		Cursor TextureToMonochromeCursor(irr::video::ITexture * tex, const core::rect<s32>& sourceRect, const core::position2d<s32> &hotspot);
#ifdef _IRR_LINUX_XCURSOR_
		Cursor TextureToARGBCursor(irr::video::ITexture * tex, const core::rect<s32>& sourceRect, const core::position2d<s32> &hotspot);
#endif
#endif

	private:

		//! create the driver

		void createDriver();

		bool createWindow();

		void createKeyMap();

		void pollJoysticks();

		void initXAtoms();

		bool switchToFullscreen(bool reset=false);

		//! Implementation of the linux cursor control

		class CCursorControl : public gui::ICursorControl
		{
		public:

			CCursorControl(CIrrDeviceLinux* dev, bool null);

			~CCursorControl();

			//! Changes the visible state of the mouse cursor.

			virtual void setVisible(bool visible)
			{
				if (visible==IsVisible)
					return;
				IsVisible = visible;
#ifdef _IRR_COMPILE_WITH_X11_
				if (!Null)
				{
					if ( !IsVisible )
						XDefineCursor( Device->display, Device->window, invisCursor );
					else
						XUndefineCursor( Device->display, Device->window );
				}
#endif
			}

			//! Returns if the cursor is currently visible.

			virtual bool isVisible() const
			{
				return IsVisible;
			}

			//! Sets the new position of the cursor.

			virtual void setPosition(const core::position2d<f32> &pos)
			{
				setPosition(pos.X, pos.Y);
			}

			//! Sets the new position of the cursor.

			virtual void setPosition(f32 x, f32 y)
			{
				setPosition((s32)(x*Device->Width), (s32)(y*Device->Height));
			}

			//! Sets the new position of the cursor.

			virtual void setPosition(const core::position2d<s32> &pos)
			{
				setPosition(pos.X, pos.Y);
			}

			//! Sets the new position of the cursor.

			virtual void setPosition(s32 x, s32 y)
			{
#ifdef _IRR_COMPILE_WITH_X11_

				if (!Null)
				{
					if (UseReferenceRect)
					{
						XWarpPointer(Device->display,
							None,
							Device->window, 0, 0,
							Device->Width,
							Device->Height,
							ReferenceRect.UpperLeftCorner.X + x,
							ReferenceRect.UpperLeftCorner.Y + y);

					}
					else
					{
						XWarpPointer(Device->display,
							None,
							Device->window, 0, 0,
							Device->Width,
							Device->Height, x, y);
					}
					XFlush(Device->display);
				}
#endif
				CursorPos.X = x;
				CursorPos.Y = y;
			}

			//! Returns the current position of the mouse cursor.

			virtual const core::position2d<s32>& getPosition()
			{
				updateCursorPos();
				return CursorPos;
			}

			//! Returns the current position of the mouse cursor.

			virtual core::position2d<f32> getRelativePosition()
			{
				updateCursorPos();

				if (!UseReferenceRect)
				{
					return core::position2d<f32>(CursorPos.X / (f32)Device->Width,
						CursorPos.Y / (f32)Device->Height);
				}

				return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(),
						CursorPos.Y / (f32)ReferenceRect.getHeight());
			}

			virtual void setReferenceRect(core::rect<s32>* rect=0)
			{
				if (rect)
				{
					ReferenceRect = *rect;
					UseReferenceRect = true;

					// prevent division through zero and uneven sizes


					if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2)
						ReferenceRect.LowerRightCorner.Y += 1;

					if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2)
						ReferenceRect.LowerRightCorner.X += 1;
				}
				else
					UseReferenceRect = false;
			}

			//! Sets the active cursor icon

			virtual void setActiveIcon(gui::ECURSOR_ICON iconId);

			//! Gets the currently active icon

			virtual gui::ECURSOR_ICON getActiveIcon() const
			{
				return ActiveIcon;
			}

			//! Add a custom sprite as cursor icon.

			virtual gui::ECURSOR_ICON addIcon(const gui::SCursorSprite& icon);

			//! replace the given cursor icon.

			virtual void changeIcon(gui::ECURSOR_ICON iconId, const gui::SCursorSprite& icon);

			//! Return a system-specific size which is supported for cursors. Larger icons will fail, smaller icons might work.

			virtual core::dimension2di getSupportedIconSize() const;

#ifdef _IRR_COMPILE_WITH_X11_
			void update();
			void clearCursors();
#endif
		private:

			void updateCursorPos()
			{
#ifdef _IRR_COMPILE_WITH_X11_
				if (Null)
					return;

				Window tmp;
				int itmp1, itmp2;
				unsigned  int maskreturn;
				XQueryPointer(Device->display, Device->window,
					&tmp, &tmp,
					&itmp1, &itmp2,
					&CursorPos.X, &CursorPos.Y, &maskreturn);

				if (CursorPos.X < 0)
					CursorPos.X = 0;
				if (CursorPos.X > (s32) Device->Width)
					CursorPos.X = Device->Width;
				if (CursorPos.Y < 0)
					CursorPos.Y = 0;
				if (CursorPos.Y > (s32) Device->Height)
					CursorPos.Y = Device->Height;
#endif
			}

			CIrrDeviceLinux* Device;
			core::position2d<s32> CursorPos;
			core::rect<s32> ReferenceRect;
#ifdef _IRR_COMPILE_WITH_X11_
			Cursor invisCursor;

			struct CursorFrameX11
			{
				CursorFrameX11() : IconHW(0) {}
				CursorFrameX11(Cursor icon) : IconHW(icon) {}

				Cursor IconHW;	// hardware cursor

			};

			struct CursorX11
			{
				CursorX11() {}
				explicit CursorX11(Cursor iconHw, u32 frameTime=0) : FrameTime(frameTime)
				{
					Frames.push_back( CursorFrameX11(iconHw) );
				}
				core::array<CursorFrameX11> Frames;
				u32 FrameTime;
			};

			core::array<CursorX11> Cursors;

			void initCursors();
#endif
			bool IsVisible;
			bool Null;
			bool UseReferenceRect;
			gui::ECURSOR_ICON ActiveIcon;
			u32 ActiveIconStartTime;
		};

		friend class CCursorControl;

#ifdef _IRR_COMPILE_WITH_X11_
		friend class COpenGLDriver;

		Display *display;
		XVisualInfo* visual;
		int screennr;
		Window window;
		XSetWindowAttributes attributes;
		XSizeHints* StdHints;
		XImage* SoftwareImage;
		mutable core::stringc Clipboard;
		#ifdef _IRR_LINUX_X11_VIDMODE_
		XF86VidModeModeInfo oldVideoMode;
		#endif
		#ifdef _IRR_LINUX_X11_RANDR_
		SizeID oldRandrMode;
		Rotation oldRandrRotation;
		#endif
		#ifdef _IRR_COMPILE_WITH_OPENGL_
		GLXWindow glxWin;
		GLXContext Context;
		#endif
#endif
		u32 Width, Height;
		bool WindowHasFocus;
		bool WindowMinimized;
		bool UseXVidMode;
		bool UseXRandR;
		bool UseGLXWindow;
		bool ExternalWindow;
		int AutorepeatSupport;

		struct SKeyMap
		{
			SKeyMap() {}
			SKeyMap(s32 x11, s32 win32)
				: X11Key(x11), Win32Key(win32)
			{
			}

			KeySym X11Key;
			s32 Win32Key;

			bool operator<(const SKeyMap& o) const
			{
				return X11Key<o.X11Key;
			}
		};

		core::array<SKeyMap> KeyMap;

#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
		struct JoystickInfo
		{
			int	fd;
			int	axes;
			int	buttons;

			SEvent persistentData;

			JoystickInfo() : fd(-1), axes(0), buttons(0) { }
		};
		core::array<JoystickInfo> ActiveJoysticks;
#endif
	};


} // end namespace irr


#endif // _IRR_COMPILE_WITH_X11_DEVICE_

#endif // __C_IRR_DEVICE_LINUX_H_INCLUDED__


Options Liens officiels Caractéristiques Statistiques Communauté
Corrections
irrlicht
irrklang
irredit
irrxml
xhtml 1.0
css 2.1
Propulsé par FluxBB
Traduit par FluxBB.fr
883 membres
1429 sujets
11121 messages
Dernier membre inscrit: Saidov17
35 invités en ligne
Aucun membre connecté
RSS Feed