#ifndef __C_GUI_TOOL_BAR_H_INCLUDED__
#define __C_GUI_TOOL_BAR_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIToolbar.h"
namespace irr
{
namespace gui
{
class CGUIToolBar : public IGUIToolBar
{
public:
CGUIToolBar(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);
virtual bool OnEvent(const SEvent& event);
virtual void draw();
virtual void updateAbsolutePosition();
virtual IGUIButton* addButton(s32 id=-1, const wchar_t* text=0,const wchar_t* tooltiptext=0,
video::ITexture* img=0, video::ITexture* pressed=0,
bool isPushButton=false, bool useAlphaChannel=false);
private:
s32 ButtonX;
};
}
}
#endif
#endif