#ifndef __C_GUI_MESSAGE_BOX_H_INCLUDED__
#define __C_GUI_MESSAGE_BOX_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "CGUIWindow.h"
#include "IGUIStaticText.h"
#include "IGUIImage.h"
#include "irrArray.h"
namespace irr
{
namespace gui
{
class CGUIMessageBox : public CGUIWindow
{
public:
CGUIMessageBox(IGUIEnvironment* environment, const wchar_t* caption,
const wchar_t* text, s32 flag,
IGUIElement* parent, s32 id, core::rect<s32> rectangle, video::ITexture* image=0);
virtual ~CGUIMessageBox();
virtual bool OnEvent(const SEvent& event);
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const;
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
private:
void refreshControls();
void setButton(IGUIButton*& button, bool isAvailable, const core::rect<s32> & btnRect, const wchar_t * text, IGUIElement*& focusMe);
IGUIButton* OkButton;
IGUIButton* CancelButton;
IGUIButton* YesButton;
IGUIButton* NoButton;
IGUIStaticText* StaticText;
IGUIImage * Icon;
video::ITexture * IconTexture;
s32 Flags;
core::stringw MessageText;
bool Pressed;
};
}
}
#endif
#endif