#include "CGUIFont.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "os.h"
#include "IGUIEnvironment.h"
#include "IXMLReader.h"
#include "IReadFile.h"
#include "IVideoDriver.h"
#include "IGUISpriteBank.h"
#include "CImage.h"
namespace irr
{
namespace gui
{
CGUIFont::CGUIFont(IGUIEnvironment *env, const io::path& filename)
: Driver(0), SpriteBank(0), Environment(env), WrongCharacter(0),
MaxHeight(0), GlobalKerningWidth(0), GlobalKerningHeight(0)
{
#ifdef _DEBUG
setDebugName("CGUIFont");
#endif
if (Environment)
{
Driver = Environment->getVideoDriver();
SpriteBank = Environment->addEmptySpriteBank(filename);
if (SpriteBank)
SpriteBank->grab();
}
if (Driver)
Driver->grab();
setInvisibleCharacters ( L" " );
}
CGUIFont::~CGUIFont()
{
if (Driver)
Driver->drop();
if (SpriteBank)
SpriteBank->drop();
}
bool CGUIFont::load(io::IXMLReader* xml)
{
if (!SpriteBank)
return false;
while (xml->read())
{
if (io::EXN_ELEMENT == xml->getNodeType())
{
if (core::stringw(L"Texture") == xml->getNodeName())
{
core::stringc fn = xml->getAttributeValue(L"filename");
u32 i = (u32)xml->getAttributeValueAsInt(L"index");
core::stringw alpha = xml->getAttributeValue(L"hasAlpha");
while (i+1 > SpriteBank->getTextureCount())
SpriteBank->addTexture(0);
bool mipmap = Driver->getTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS);
Driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, false);
SpriteBank->setTexture(i, Driver->getTexture(fn));
Driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, mipmap);
if (!SpriteBank->getTexture(i))
{
os::Printer::log("Unable to load all textures in the font, aborting", ELL_ERROR);
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
return false;
}
else
{
if (alpha == core::stringw("false"))
Driver->makeColorKeyTexture(SpriteBank->getTexture(i), core::position2di(0,0));
}
}
else if (core::stringw(L"c") == xml->getNodeName())
{
SFontArea a;
SGUISpriteFrame f;
SGUISprite s;
core::rect<s32> rectangle;
a.underhang = xml->getAttributeValueAsInt(L"u");
a.overhang = xml->getAttributeValueAsInt(L"o");
a.spriteno = SpriteBank->getSprites().size();
s32 texno = xml->getAttributeValueAsInt(L"i");
core::stringc rectstr = xml->getAttributeValue(L"r");
wchar_t ch = xml->getAttributeValue(L"c")[0];
const c8 *c = rectstr.c_str();
s32 val;
val = 0;
while (*c >= '0' && *c <= '9')
{
val *= 10;
val += *c - '0';
c++;
}
rectangle.UpperLeftCorner.X = val;
while (*c == L' ' || *c == L',') c++;
val = 0;
while (*c >= '0' && *c <= '9')
{
val *= 10;
val += *c - '0';
c++;
}
rectangle.UpperLeftCorner.Y = val;
while (*c == L' ' || *c == L',') c++;
val = 0;
while (*c >= '0' && *c <= '9')
{
val *= 10;
val += *c - '0';
c++;
}
rectangle.LowerRightCorner.X = val;
while (*c == L' ' || *c == L',') c++;
val = 0;
while (*c >= '0' && *c <= '9')
{
val *= 10;
val += *c - '0';
c++;
}
rectangle.LowerRightCorner.Y = val;
CharacterMap.insert(ch,Areas.size());
f.rectNumber = SpriteBank->getPositions().size();
f.textureNumber = texno;
s.Frames.push_back(f);
s.frameTime = 0;
SpriteBank->getPositions().push_back(rectangle);
a.width = rectangle.getWidth();
SpriteBank->getSprites().push_back(s);
Areas.push_back(a);
}
}
}
WrongCharacter = getAreaFromCharacter(L' ');
setMaxHeight();
return true;
}
void CGUIFont::setMaxHeight()
{
MaxHeight = 0;
s32 t;
core::array< core::rect<s32> >& p = SpriteBank->getPositions();
for (u32 i=0; i<p.size(); ++i)
{
t = p[i].getHeight();
if (t>MaxHeight)
MaxHeight = t;
}
}
bool CGUIFont::load(io::IReadFile* file)
{
if (!Driver)
return false;
return loadTexture(Driver->createImageFromFile(file),
file->getFileName());
}
bool CGUIFont::load(const io::path& filename)
{
if (!Driver)
return false;
return loadTexture(Driver->createImageFromFile( filename ),
filename);
}
bool CGUIFont::loadTexture(video::IImage* image, const io::path& name)
{
if (!image)
return false;
s32 lowerRightPositions = 0;
video::IImage* tmpImage=image;
bool deleteTmpImage=false;
switch(image->getColorFormat())
{
case video::ECF_R5G6B5:
tmpImage = new video::CImage(video::ECF_A1R5G5B5,image->getDimension());
image->copyTo(tmpImage);
deleteTmpImage=true;
break;
case video::ECF_A1R5G5B5:
case video::ECF_A8R8G8B8:
break;
case video::ECF_R8G8B8:
tmpImage = new video::CImage(video::ECF_A8R8G8B8,image->getDimension());
image->copyTo(tmpImage);
deleteTmpImage=true;
break;
}
readPositions(tmpImage, lowerRightPositions);
WrongCharacter = getAreaFromCharacter(L' ');
if (!lowerRightPositions || !SpriteBank->getSprites().size())
os::Printer::log("Either no upper or lower corner pixels in the font file. If this font was made using the new font tool, please load the XML file instead. If not, the font may be corrupted.", ELL_ERROR);
else
if (lowerRightPositions != (s32)SpriteBank->getPositions().size())
os::Printer::log("The amount of upper corner pixels and the lower corner pixels is not equal, font file may be corrupted.", ELL_ERROR);
bool ret = ( !SpriteBank->getSprites().empty() && lowerRightPositions );
if ( ret )
{
bool flag[2];
flag[0] = Driver->getTextureCreationFlag ( video::ETCF_ALLOW_NON_POWER_2 );
flag[1] = Driver->getTextureCreationFlag ( video::ETCF_CREATE_MIP_MAPS );
Driver->setTextureCreationFlag(video::ETCF_ALLOW_NON_POWER_2, true);
Driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, false );
SpriteBank->addTexture(Driver->addTexture(name, tmpImage));
Driver->setTextureCreationFlag(video::ETCF_ALLOW_NON_POWER_2, flag[0] );
Driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, flag[1] );
}
if (deleteTmpImage)
tmpImage->drop();
image->drop();
setMaxHeight();
return ret;
}
void CGUIFont::readPositions(video::IImage* image, s32& lowerRightPositions)
{
const core::dimension2d<u32> size = image->getDimension();
video::SColor colorTopLeft = image->getPixel(0,0);
colorTopLeft.setAlpha(255);
image->setPixel(0,0,colorTopLeft);
video::SColor colorLowerRight = image->getPixel(1,0);
video::SColor colorBackGround = image->getPixel(2,0);
video::SColor colorBackGroundTransparent = 0;
image->setPixel(1,0,colorBackGround);
core::position2d<s32> pos(0,0);
for (pos.Y=0; pos.Y<(s32)size.Height; ++pos.Y)
{
for (pos.X=0; pos.X<(s32)size.Width; ++pos.X)
{
const video::SColor c = image->getPixel(pos.X, pos.Y);
if (c == colorTopLeft)
{
image->setPixel(pos.X, pos.Y, colorBackGroundTransparent);
SpriteBank->getPositions().push_back(core::rect<s32>(pos, pos));
}
else
if (c == colorLowerRight)
{
if (SpriteBank->getPositions().size()<=(u32)lowerRightPositions)
{
lowerRightPositions = 0;
return;
}
image->setPixel(pos.X, pos.Y, colorBackGroundTransparent);
SpriteBank->getPositions()[lowerRightPositions].LowerRightCorner = pos;
SGUISpriteFrame f;
f.rectNumber = lowerRightPositions;
f.textureNumber = 0;
SGUISprite s;
s.Frames.push_back(f);
s.frameTime = 0;
SpriteBank->getSprites().push_back(s);
SFontArea a;
a.overhang = 0;
a.underhang = 0;
a.spriteno = lowerRightPositions;
a.width = SpriteBank->getPositions()[lowerRightPositions].getWidth();
Areas.push_back(a);
wchar_t ch = (wchar_t)(lowerRightPositions + 32);
CharacterMap.set(ch, lowerRightPositions);
++lowerRightPositions;
}
else
if (c == colorBackGround)
image->setPixel(pos.X, pos.Y, colorBackGroundTransparent);
}
}
}
void CGUIFont::setKerningWidth(s32 kerning)
{
GlobalKerningWidth = kerning;
}
s32 CGUIFont::getKerningWidth(const wchar_t* thisLetter, const wchar_t* previousLetter) const
{
s32 ret = GlobalKerningWidth;
if (thisLetter)
{
ret += Areas[getAreaFromCharacter(*thisLetter)].overhang;
if (previousLetter)
{
ret += Areas[getAreaFromCharacter(*previousLetter)].underhang;
}
}
return ret;
}
void CGUIFont::setKerningHeight(s32 kerning)
{
GlobalKerningHeight = kerning;
}
s32 CGUIFont::getKerningHeight () const
{
return GlobalKerningHeight;
}
u32 CGUIFont::getSpriteNoFromChar(const wchar_t *c) const
{
return Areas[getAreaFromCharacter(*c)].spriteno;
}
s32 CGUIFont::getAreaFromCharacter(const wchar_t c) const
{
core::map<wchar_t, s32>::Node* n = CharacterMap.find(c);
if (n)
return n->getValue();
else
return WrongCharacter;
}
void CGUIFont::setInvisibleCharacters( const wchar_t *s )
{
Invisible = s;
}
core::dimension2d<u32> CGUIFont::getDimension(const wchar_t* text) const
{
core::dimension2d<u32> dim(0, 0);
core::dimension2d<u32> thisLine(0, MaxHeight);
for (const wchar_t* p = text; *p; ++p)
{
bool lineBreak=false;
if (*p == L'\r')
{
lineBreak = true;
if (p[1] == L'\n')
++p;
}
else if (*p == L'\n')
{
lineBreak = true;
}
if (lineBreak)
{
dim.Height += thisLine.Height;
if (dim.Width < thisLine.Width)
dim.Width = thisLine.Width;
thisLine.Width = 0;
continue;
}
const SFontArea &area = Areas[getAreaFromCharacter(*p)];
thisLine.Width += area.underhang;
thisLine.Width += area.width + area.overhang + GlobalKerningWidth;
}
dim.Height += thisLine.Height;
if (dim.Width < thisLine.Width)
dim.Width = thisLine.Width;
return dim;
}
void CGUIFont::draw(const core::stringw& text, const core::rect<s32>& position,
video::SColor color,
bool hcenter, bool vcenter, const core::rect<s32>* clip
)
{
if (!Driver)
return;
core::dimension2d<s32> textDimension;
core::position2d<s32> offset = position.UpperLeftCorner;
if (hcenter || vcenter || clip)
textDimension = getDimension(text.c_str());
if (hcenter)
offset.X += (position.getWidth() - textDimension.Width) >> 1;
if (vcenter)
offset.Y += (position.getHeight() - textDimension.Height) >> 1;
if (clip)
{
core::rect<s32> clippedRect(offset, textDimension);
clippedRect.clipAgainst(*clip);
if (!clippedRect.isValid())
return;
}
core::array<u32> indices(text.size());
core::array<core::position2di> offsets(text.size());
for(u32 i = 0;i < text.size();i++)
{
wchar_t c = text[i];
bool lineBreak=false;
if ( c == L'\r')
{
lineBreak = true;
if ( text[i + 1] == L'\n')
c = text[++i];
}
else if ( c == L'\n')
{
lineBreak = true;
}
if (lineBreak)
{
offset.Y += MaxHeight;
offset.X = position.UpperLeftCorner.X;
if ( hcenter )
{
offset.X += (position.getWidth() - textDimension.Width) >> 1;
}
continue;
}
SFontArea& area = Areas[getAreaFromCharacter(c)];
offset.X += area.underhang;
if ( Invisible.findFirst ( c ) < 0 )
{
indices.push_back(area.spriteno);
offsets.push_back(offset);
}
offset.X += area.width + area.overhang + GlobalKerningWidth;
}
SpriteBank->draw2DSpriteBatch(indices, offsets, clip, color);
}
s32 CGUIFont::getCharacterFromPos(const wchar_t* text, s32 pixel_x) const
{
s32 x = 0;
s32 idx = 0;
while (text[idx])
{
const SFontArea& a = Areas[getAreaFromCharacter(text[idx])];
x += a.width + a.overhang + a.underhang + GlobalKerningWidth;
if (x >= pixel_x)
return idx;
++idx;
}
return -1;
}
IGUISpriteBank* CGUIFont::getSpriteBank() const
{
return SpriteBank;
}
}
}
#endif