#ifndef __C_GUI_COLOR_SELECT_DIALOG_H_INCLUDED__
#define __C_GUI_COLOR_SELECT_DIALOG_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIColorSelectDialog.h"
#include "IGUIButton.h"
#include "IGUIEditBox.h"
#include "IGUIScrollBar.h"
#include "IGUIImage.h"
#include "irrArray.h"
namespace irr
{
namespace gui
{
class CGUIColorSelectDialog : public IGUIColorSelectDialog
{
public:
CGUIColorSelectDialog(const wchar_t* title, IGUIEnvironment* environment, IGUIElement* parent, s32 id);
virtual ~CGUIColorSelectDialog();
virtual bool OnEvent(const SEvent& event);
virtual void draw();
private:
void sendSelectedEvent();
void sendCancelEvent();
core::position2d<s32> DragStart;
bool Dragging;
IGUIButton* CloseButton;
IGUIButton* OKButton;
IGUIButton* CancelButton;
struct SBatteryItem
{
f32 Incoming;
f32 Outgoing;
IGUIEditBox * Edit;
IGUIScrollBar *Scrollbar;
};
core::array< SBatteryItem > Battery;
struct SColorCircle
{
IGUIImage * Control;
video::ITexture * Texture;
};
SColorCircle ColorRing;
void buildColorRing( const core::dimension2d<u32> & dim, s32 supersample, const video::SColor& borderColor );
};
}
}
#endif
#endif