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./aip/1.8aipmod/source/Irrlicht/CDepthBuffer.h :


// Copyright (C) 2002-2011 Nikolaus Gebhardt / Thomas Alten

// This file is part of the "Irrlicht Engine".

// For conditions of distribution and use, see copyright notice in irrlicht.h


#ifndef __C_Z_BUFFER_H_INCLUDED__
#define __C_Z_BUFFER_H_INCLUDED__

#include "IDepthBuffer.h"

namespace irr
{
namespace video
{

	class CDepthBuffer : public IDepthBuffer
	{
	public:

		//! constructor

		CDepthBuffer(const core::dimension2d<u32>& size);

		//! destructor

		virtual ~CDepthBuffer();

		//! clears the zbuffer

		virtual void clear();

		//! sets the new size of the zbuffer

		virtual void setSize(const core::dimension2d<u32>& size);

		//! returns the size of the zbuffer

		virtual const core::dimension2d<u32>& getSize() const;

		//! locks the zbuffer

		virtual void* lock() { return (void*) Buffer; }

		//! unlocks the zbuffer

		virtual void unlock() {}

		//! returns pitch of depthbuffer (in bytes)

		virtual u32 getPitch() const { return Pitch; }


	private:

		u8* Buffer;
		core::dimension2d<u32> Size;
		u32 TotalSize;
		u32 Pitch;
	};


	class CStencilBuffer : public IStencilBuffer
	{
	public:

		//! constructor

		CStencilBuffer(const core::dimension2d<u32>& size);

		//! destructor

		virtual ~CStencilBuffer();

		//! clears the zbuffer

		virtual void clear();

		//! sets the new size of the zbuffer

		virtual void setSize(const core::dimension2d<u32>& size);

		//! returns the size of the zbuffer

		virtual const core::dimension2d<u32>& getSize() const;

		//! locks the zbuffer

		virtual void* lock() { return (void*) Buffer; }

		//! unlocks the zbuffer

		virtual void unlock() {}

		//! returns pitch of depthbuffer (in bytes)

		virtual u32 getPitch() const { return Pitch; }


	private:

		u8* Buffer;
		core::dimension2d<u32> Size;
		u32 TotalSize;
		u32 Pitch;
	};

} // end namespace video

} // end namespace irr


#endif

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