// Copyright (C) 2002-2011 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __I_GUI_TAB_CONTROL_H_INCLUDED__ #define __I_GUI_TAB_CONTROL_H_INCLUDED__ #include "IGUIElement.h" #include "SColor.h" #include "IGUISkin.h" namespace irr { namespace gui { //! A tab-page, onto which other gui elements could be added. /** IGUITab refers to the page itself, not to the tab in the tabbar of an IGUITabControl. */ class IGUITab : public IGUIElement { public: //! constructor IGUITab(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle) : IGUIElement(EGUIET_TAB, environment, parent, id, rectangle) {} //! Returns number of tab if in tabcontrol. /** Can be accessed later IGUITabControl::getTab() by this number. */ virtual s32 getNumber() const = 0; //! sets if the tab should draw its background virtual void setDrawBackground(bool draw=true) = 0; //! sets the color of the background, if it should be drawn. virtual void setBackgroundColor(video::SColor c) = 0; //! returns true if the tab is drawing its background, false if not virtual bool isDrawingBackground() const = 0; //! returns the color of the background virtual video::SColor getBackgroundColor() const = 0; //! sets the color of the text virtual void setTextColor(video::SColor c) = 0; //! gets the color of the text virtual video::SColor getTextColor() const = 0; }; //! A standard tab control class IGUITabControl : public IGUIElement { public: //! constructor IGUITabControl(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle) : IGUIElement(EGUIET_TAB_CONTROL, environment, parent, id, rectangle) {} //! Adds a tab virtual IGUITab* addTab(const wchar_t* caption, s32 id=-1) = 0; //! Returns amount of tabs in the tabcontrol virtual s32 getTabCount() const = 0; //! Returns a tab based on zero based index /** \param idx: zero based index of tab. Is a value betwenn 0 and getTabcount()-1; \return Returns pointer to the Tab. Returns 0 if no tab is corresponding to this tab. */ virtual IGUITab* getTab(s32 idx) const = 0; //! Brings a tab to front. /** \param idx: number of the tab. \return Returns true if successful. */ virtual bool setActiveTab(s32 idx) = 0; //! Brings a tab to front. /** \param tab: pointer to the tab. \return Returns true if successful. */ virtual bool setActiveTab(IGUITab *tab) = 0; //! Returns which tab is currently active virtual s32 getActiveTab() const = 0; //! Set the height of the tabs virtual void setTabHeight( s32 height ) = 0; //! Get the height of the tabs /** return Returns the height of the tabs */ virtual s32 getTabHeight() const = 0; //! set the maximal width of a tab. Per default width is 0 which means "no width restriction". virtual void setTabMaxWidth(s32 width ) = 0; //! get the maximal width of a tab virtual s32 getTabMaxWidth() const = 0; //! Set the alignment of the tabs /** Use EGUIA_UPPERLEFT or EGUIA_LOWERRIGHT */ virtual void setTabVerticalAlignment( gui::EGUI_ALIGNMENT alignment ) = 0; //! Get the alignment of the tabs /** return Returns the alignment of the tabs */ virtual gui::EGUI_ALIGNMENT getTabVerticalAlignment() const = 0; //! Set the extra width added to tabs on each side of the text virtual void setTabExtraWidth( s32 extraWidth ) = 0; //! Get the extra width added to tabs on each side of the text /** return Returns the extra width of the tabs */ virtual s32 getTabExtraWidth() const = 0; }; } // end namespace gui } // end namespace irr #endif