// Copyright (C) 2002-2011 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __I_GUI_SCROLL_BAR_H_INCLUDED__ #define __I_GUI_SCROLL_BAR_H_INCLUDED__ #include "IGUIElement.h" namespace irr { namespace gui { //! Default scroll bar GUI element. class IGUIScrollBar : public IGUIElement { public: //! constructor IGUIScrollBar(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle) : IGUIElement(EGUIET_SCROLL_BAR, environment, parent, id, rectangle) {} //! sets the maximum value of the scrollbar. virtual void setMax(s32 max) = 0; //! gets the maximum value of the scrollbar. virtual s32 getMax() const = 0; //! sets the minimum value of the scrollbar. virtual void setMin(s32 min) = 0; //! gets the minimum value of the scrollbar. virtual s32 getMin() const = 0; //! gets the small step value virtual s32 getSmallStep() const = 0; //! Sets the small step /** That is the amount that the value changes by when clicking on the buttons or using the cursor keys. */ virtual void setSmallStep(s32 step) = 0; //! gets the large step value virtual s32 getLargeStep() const = 0; //! Sets the large step /** That is the amount that the value changes by when clicking in the tray, or using the page up and page down keys. */ virtual void setLargeStep(s32 step) = 0; //! gets the current position of the scrollbar virtual s32 getPos() const = 0; //! sets the current position of the scrollbar virtual void setPos(s32 pos) = 0; }; } // end namespace gui } // end namespace irr #endif