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Interface providing some methods for changing advanced, internal states of a IVideoDriver. More... struct IRenderTarget; class IShaderConstantSetCallBack.
Sets the debug name of the object. Detailed Description. Base class of most objects of the Irrlicht Engine. This class provides reference counting through the ...
set or reset special render targets. virtual bool setRenderTarget (const core::array< video::IRenderTarget > &texture, bool clearBackBuffer=true, bool ...
irr::video::IRenderTarget · irr::core::irrAllocator ... Class Index · Class Hierarchy · Class Members ... irr::video::ITexture Class Reference. Interface of ...
class irr::core::aabbox3d< T >. Axis aligned bounding box in 3d dimensional space. Has some useful methods used with occlusion culling or clipping. Definition ...
... IRenderTarget should be the first arg, (no ... reference member 'Tree' can't use copy assignment operator class AccessClass ^ ../../trunk/include/irrMap.
irr::video::IRenderTarget · irr::core::irrAllocator ... Class Index · Class Hierarchy · Class Members · Namespace ... irr::IrrlichtDevice Class Reference. The ...
irr::video::IRenderTarget · irr::core::irrAllocator< T > · irr::core ... File List · File Members. Public Member Functions. irr::scene::IMesh Class Reference.
Get the currently used ID for identification of changes. virtual void * getData ()=0; virtual E_HARDWARE_MAPPING getHardwareMappingHint () const =0. get the ...
irr::video::IRenderTarget · irr::core::irrAllocator ... irr::core::list< T > Class Template Reference ... object and the other object will contain the content of ...