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Class which is able to create a image from a file. More... class IImageWriter. Interface for writing software image data. More... class IMaterialRenderer.
Adds an external image writer to the engine. virtual s32 addMaterialRenderer (IMaterialRenderer *renderer, const c8 *name=0)=0. Adds a new material renderer to ...
Sets the debug name of the object. Detailed Description. Base class of most objects of the Irrlicht Engine. This class provides reference counting through the ...
Class List · Class Index · Class Hierarchy · Class ... irrlicht.h File Reference. Main header file of the irrlicht, the ... #include "IMaterialRenderer.h" #include ...
Reads an amount of bytes from the file. virtual bool seek (long finalPos, bool relativeMovement=false)=0. Changes position in file. Detailed Description.
irr::video::IMaterialRenderer · irr::video ... Class Index · Class ... File List · File Members. Public Member Functions. irr::scene::IMeshSceneNode Class Reference.
irr::video::IMaterialRenderer · irr::video ... Class Index · Class Hierarchy · Class Members · Namespace List ... irr::IrrlichtDevice Class Reference. The Irrlicht ...
irr::IRandomizer Class Reference. Interface for generating random numbers. More... #include <IRandomizer.h>. + Inheritance diagram for irr::IRandomizer:.
irr::video::IMaterialRenderer · irr::video ... Class Index · Class ... File List · File Members. Public Member Functions. irr::scene::ISceneNodeAnimator Class ...
Apply a manipulator on the Meshbuffer. template<typename Functor > bool apply (const Functor &func, IMesh *mesh, bool boundingBoxUpdate=false) const. Apply a ...