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template<class S , class T > vector2d< T > ... References max_(), and min_(). Referenced by irr::scene ... SViewFrustum::setFrom(). REALINLINE f32 irr::core ...
The up vector of the camera, in world space. virtual const SViewFrustum* irr::scene::ICameraSceneNode::getViewFrustum, (, ), const [pure virtual]. Get the view ...
Class Index · Class Hierarchy · Class Members · Namespace List ... irr::core::line3d< T > Class Template Reference ... Referenced by irr::scene::SViewFrustum:: ...
The near edge. Detailed Description. template<class T> class irr::core::aabbox3d< T >. Axis aligned bounding box in 3d dimensional space.
Class List · Class Index · Class ... SViewFrustum.h · triangle3d.h · vector2d.h · vector3d.h · File Members. Namespaces | Typedefs | Functions. irrlicht.h File ...
Helper class for creating geometry on the fly. ... struct SViewFrustum. Defines the view frustum ... Name of the parameter for setting reference value of alpha in ...
Referenced by irr::scene::SViewFrustum::transform(). template<class T >. void irr::core::CMatrix4< T >::transformPlane, (, const core::plane3d< f32 > &, in ...
Get pointer to a mesh buffer which fits a material. virtual u32 getMeshBufferCount () const =0. Get the amount of mesh buffers. virtual void setBoundingBox ( ...
irr::scene::SViewFrustum · irr::scene::ISkinnedMesh ... Class Index · Class Hierarchy · Class Members · Namespace ... irr::IrrlichtDevice Class Reference. The ...
Class representing a color in HSL format. More... Namespaces. namespace irr. Everything in the Irrlicht Engine can be found in this namespace.