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Namespaces · namespace irr. Everything in the Irrlicht Engine can be found in this namespace. · namespace irr::video. The video namespace contains classes for ...
irr::video::SLight · irr::SEvent::SLogEvent · irr ... File List · File Members. Public Member Functions | Protected Member Functions. irr::IReferenceCounted Class ...
Most gui elements will only support their own type, but if you derive your own classes from interfaces you can overload this function and add a check for the ...
Check whether this light casts shadows. virtual const video::SLight & getLightData () const =0. Gets the light data associated with this ILightSceneNode.
irr::video::SLight · irr::SEvent::SLogEvent · irr ... irr::core::dimension2d< T > Class Template Reference ... h. template<class T>. template<class U >. irr::core ...
irr::video::SLight · irr::SEvent::SLogEvent · irr ... irr::io::IIrrXMLReader< char_type, super_class > Class Template Reference ... Reads forward to the next xml ...
Called by the engine when the vertex and/or pixel shader constants for an material renderer should be set. virtual void OnSetMaterial (const SMaterial &material).
irr::video::SLight · irr::SEvent::SLogEvent · irr ... File List · File Members. Public Types | Public Member Functions. irr::core::string< T, TAlloc > Class ...
The near edge. Detailed Description. template<class T> class irr::core::aabbox3d< T >. Axis aligned bounding box in 3d dimensional space.
Sets if the static text should use the overide color or the color in the gui skin. virtual IGUIFont * getActiveFont () const =0. Get the font which is used ...