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Public Member Functions · ITextSceneNode (ISceneNode *parent, ISceneManager *mgr, s32 id, const core::vector3df &position=core::vector3df(0, 0, 0)). constructor.
irr::scene::ITextSceneNode · irr::video::ITexture ... irr::scene::ISceneNode Class Reference. Scene node ... The documentation for this class was generated from the ...
Adds a terrain scene node to the scene graph. virtual ITextSceneNode * addTextSceneNode (gui::IGUIFont *font, const wchar_t *text, video::SColor color=video ...
More... class ITerrainSceneNode. A scene node for displaying terrain using the geo mip map algorithm. More... class ITextSceneNode. A scene node for ...
Constructor. virtual void bindTargetAndRotation (bool bound)=0. Binds the camera scene node's rotation to its target position and vice vera, or unbinds them.
Class List · Class Index · Class Hierarchy · Class ... irrlicht.h File Reference. Main header file of the ... #include "ITextSceneNode.h" #include "ITexture.h ...
Gets the triangles for one associated node which may lie within a specific bounding box. virtual void getTriangles (core::triangle3df *triangles, s32 arraySize, ...
irr::scene::ITextSceneNode · irr::video::ITexture ... Class Index · Class Hierarchy · Class Members · Namespace List ... irr::core::list< T > Class Template ...
irr::scene::ITextSceneNode · irr::video::ITexture ... irr::core::rect< T > Class Template Reference ... h. template<class T>. template<class U >. irr::core::rect< T > ...
Returns current virtual time in milliseconds. virtual bool isStopped () const =0. Returns if the virtual timer is currently stopped. virtual void setSpeed (f32 ...