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Public Member Functions · IShadowVolumeSceneNode (ISceneNode *parent, ISceneManager *mgr, s32 id). constructor · virtual void setShadowMesh (const IMesh *mesh)= ...
Constructor. virtual IShadowVolumeSceneNode * addShadowVolumeSceneNode (const IMesh *shadowMesh=0, s32 id=-1, bool zfailmethod=true, f32 infinity=1000.0f)=0.
Destructor. virtual IShadowVolumeSceneNode * addShadowVolumeSceneNode (const IMesh *shadowMesh=0, s32 id=-1, bool zfailmethod=true, f32 infinity=1000.0f)=0.
class ISceneUserDataSerializer. Interface to read and write user data to and from .irr files. More... class IShadowVolumeSceneNode. Scene node for rendering a ...
irr::scene::IShadowVolumeSceneNode · irr::scene ... irr::scene::ISceneNode Class Reference. Scene node ... The documentation for this class was generated from the ...
Adds a camera scene node with an animator which provides mouse and keyboard control appropriate for first person shooters (FPS). virtual ICameraSceneNode * ...
Class List · Class Index · Class Hierarchy · Class ... irrlicht.h File Reference. Main header file of the irrlicht ... #include "IShadowVolumeSceneNode.h" #include ...
A scene node for displaying terrain using the geo mip map algorithm. The code for the TerrainSceneNode is based on the Terrain renderer by Soconne and the ...
irr::scene::IShadowVolumeSceneNode · irr::scene ... File List · File Members. Public Member Functions | Protected Member Functions. irr::IReferenceCounted Class ...
Class Members · Namespace List · Namespace Members · File List · File Members. Public Member Functions. irr::scene::ISceneNodeAnimatorCollisionResponse Class ...