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Set the color of all vertices of the billboard. Parameters: [in], overallColor, Color to set. Implemented in irr::scene::IBillboardTextSceneNode.
Callback interface for catching events of ended animations. More... class IBillboardSceneNode. A billboard scene node. More... class IBillboardTextSceneNode. A ...
Adds a billboard scene node to the scene graph. virtual IBillboardTextSceneNode * addBillboardTextSceneNode (gui::IGUIFont *font, const wchar_t *text ...
Sets the debug name of the object. Detailed Description. Base class of most objects of the Irrlicht Engine. This class provides reference counting through the ...
Returns a const reference to the list of all children. virtual s32 getID () const. Get the id of the scene node. virtual video::SMaterial & getMaterial (u32 num).
Sets a new mesh to display. virtual void setReadOnlyMaterials (bool readonly)=0. Sets if the scene node should not copy the materials of the mesh but use them ...
Returns the relative transformation of the scene node. virtual void render (). The render method. virtual bool setAnimationMode (E_BONE_ANIMATION_MODE mode)=0.
Sets the light's radius of influence. virtual void setVisible (bool isVisible)=0. Sets if the node should be visible or not. Detailed Description.
Append the meshbuffer to the current buffer. virtual const core::aabbox3df & getBoundingBox () const =0. Get the axis aligned bounding box of this meshbuffer.
The near edge. Detailed Description. template<class T> class irr::core::aabbox3d< T >. Axis aligned bounding box in 3d dimensional space.