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./aip/1.8aipmod/include/EAttributes.h :


// Copyright (C) 2002-2011 Nikolaus Gebhardt

// This file is part of the "Irrlicht Engine".

// For conditions of distribution and use, see copyright notice in irrlicht.h


#ifndef __E_ATTRIBUTES_H_INCLUDED__
#define __E_ATTRIBUTES_H_INCLUDED__

namespace irr
{
namespace io
{

//! Types of attributes available for IAttributes

enum E_ATTRIBUTE_TYPE
{
	// integer attribute

	EAT_INT = 0,

	// float attribute

	EAT_FLOAT,

	// string attribute

	EAT_STRING,

	// boolean attribute

	EAT_BOOL,

	// enumeration attribute

	EAT_ENUM,

	// color attribute

	EAT_COLOR,

	// floating point color attribute

	EAT_COLORF,

	// 3d vector attribute

	EAT_VECTOR3D,

	// 2d position attribute

	EAT_POSITION2D,

	// vector 2d

	EAT_VECTOR2D,

	// rectangle attribute

	EAT_RECT,

	// matrix attribute

	EAT_MATRIX,

	// quaternion attribute

	EAT_QUATERNION,

	// 3d bounding box

	EAT_BBOX,

	// plane

	EAT_PLANE,

	// 3d triangle

	EAT_TRIANGLE3D,

	// line 2d

	EAT_LINE2D,

	// line 3d

	EAT_LINE3D,

	// array of stringws attribute

	EAT_STRINGWARRAY,

	// array of float

	EAT_FLOATARRAY,

	// array of int

	EAT_INTARRAY,

	// binary data attribute

	EAT_BINARY,

	// texture reference attribute

	EAT_TEXTURE,

	// user pointer void*

	EAT_USER_POINTER,

	// known attribute type count

	EAT_COUNT,

	// unknown attribute

	EAT_UNKNOWN
};

} // end namespace io

} // end namespace irr


#endif
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