Retour
Version Originale

./aip/1.8aipmod/source/Irrlicht/COCTLoader.h :


// Copyright (C) 2002-2011 Nikolaus Gebhardt 

// This file is part of the "Irrlicht Engine".

// For conditions of distribution and use, see copyright notice in irrlicht.h

//

// Because I (Nikolaus Gebhardt) did some changes to Murphy McCauley's loader,

// I'm writing this down here:

// - Replaced all dependencies to STL and stdio with irr:: methods/constructs

// - Disabled logging define

// - Changed some minor things (Don't remember what exactly.)

// Thanks a lot to Murphy McCauley for writing this loader.


//

//  COCTLoader by Murphy McCauley (February 2005)

//  An Irrlicht loader for OCT files

//

//  OCT file format information comes from the sourcecode of the Fluid Studios

//  Radiosity Processor by Paul Nettle.  You can get that sourcecode from

//  http://www.fluidstudios.com .

//

//  Parts of this code are from Irrlicht's CQ3LevelMesh and C3DSMeshFileLoader,

//  and are Copyright (C) 2002-2004 Nikolaus Gebhardt.

//

//  Use of this code is subject to the following:

//

//  This software is provided 'as-is', without any express or implied

//  warranty.  In no event will the authors be held liable for any damages

//  arising from the use of this software.

//

//  Permission is granted to anyone to use this software for any purpose,

//  including commercial applications, and to alter it and redistribute it

//  freely, subject to the following restrictions:

//

//  1. The origin of this software must not be misrepresented; you must not

//     claim that you wrote the original software. If you use this software

//     in a product, an acknowledgment in the product documentation would be

//     appreciated but is not required.

//  2. Altered source versions must be plainly marked as such, and must not be

//     misrepresented as being the original software.

//  3. This notice may not be removed or altered from any source distribution.

//  4. You may not use this software to directly or indirectly cause harm to others.



#ifndef __C_OCT_LOADER_H_INCLUDED__
#define __C_OCT_LOADER_H_INCLUDED__

#include "IMeshLoader.h"
#include "IReadFile.h"
#include "SMesh.h"
#include "irrString.h"

namespace irr
{
namespace io
{
	class IFileSystem;
} // end namespace io

namespace scene
{
	class ISceneManager;
	class ISceneNode;

	class COCTLoader : public IMeshLoader
	{
	public:
		//! constructor

		COCTLoader(ISceneManager* smgr, io::IFileSystem* fs);

		//! destructor

		virtual ~COCTLoader();

		//! returns true if the file maybe is able to be loaded by this class

		//! based on the file extension (e.g. ".cob")

		virtual bool isALoadableFileExtension(const io::path& filename) const;

		//! creates/loads an animated mesh from the file.

		//! \return Pointer to the created mesh. Returns 0 if loading failed.

		//! If you no longer need the mesh, you should call IAnimatedMesh::drop().

		//! See IReferenceCounted::drop() for more information.

		virtual IAnimatedMesh* createMesh(io::IReadFile* file);

		void OCTLoadLights(io::IReadFile* file,
				ISceneNode * parent = 0, f32 radius = 500.0f,
				f32 intensityScale = 0.0000001f*2.5,
				bool rewind = true);

	private:
		struct octHeader {
			u32 numVerts;
			u32 numFaces;
			u32 numTextures;
			u32 numLightmaps;
			u32 numLights;
		};

		struct octHeaderEx {
			u32 magic; // 'OCTX' - 0x4F435458L

			u32 numLightmaps;
			u32 lightmapWidth;
			u32 lightmapHeight;
			u32 containsVertexNormals;
		};

		struct octFace {
			u32 firstVert;
			u32 numVerts;
			u32 textureID;
			u32 lightmapID;
			f32 plane[4];
		};

		struct octVert {
			f32 tc[2];
			f32 lc[2];
			f32 pos[3];
		};

		struct octTexture {
			u32 id;
			char fileName[64];
		};

		struct octLightmap {
			u32 id;
			u8 data[128][128][3];
		};

		struct octLight {
			f32 pos[3];
			f32 color[3];
			u32 intensity;
		};

		ISceneManager* SceneManager;
		io::IFileSystem* FileSystem;
	};

} // end namespace scene

} // end namespace irr


#endif

Options Liens officiels Caractéristiques Statistiques Communauté
Corrections
irrlicht
irrklang
irredit
irrxml
xhtml 1.0
css 2.1
Propulsé par FluxBB
Traduit par FluxBB.fr
881 membres
1427 sujets
11117 messages
Dernier membre inscrit: Bidule
23 invités en ligne
Aucun membre connecté
RSS Feed