Retour
Version Originale

./aip/1.8aipmod/source/Irrlicht/CMS3DMeshFileLoader.h :


// Copyright (C) 2002-2011 Nikolaus Gebhardt

// This file is part of the "Irrlicht Engine".

// For conditions of distribution and use, see copyright notice in irrlicht.h


#ifndef __C_MS3D_MESH_FILE_LOADER_H_INCLUDED__
#define __C_MS3D_MESH_FILE_LOADER_H_INCLUDED__

#include "IMeshLoader.h"
#include "IVideoDriver.h"
#include "CSkinnedMesh.h"

namespace irr
{
namespace scene
{

//! Meshloader capable of loading Milkshape 3D files

class CMS3DMeshFileLoader : public IMeshLoader
{
public:

	//! Constructor

	CMS3DMeshFileLoader(video::IVideoDriver* driver);

	//! returns true if the file might be loadable by this class

	//! based on the file extension (e.g. ".bsp")

	virtual bool isALoadableFileExtension(const io::path& filename) const;

	//! creates/loads an animated mesh from the file.

	//! \return Pointer to the created mesh. Returns 0 if loading failed.

	//! If you no longer need the mesh, you should call IAnimatedMesh::drop().

	//! See IReferenceCounted::drop() for more information.

	virtual IAnimatedMesh* createMesh(io::IReadFile* file);

private:

	core::stringc stripPathFromString(const core::stringc& inString, bool returnPath) const;

	bool load(io::IReadFile* file);
	video::IVideoDriver* Driver;
	CSkinnedMesh* AnimatedMesh;
};

} // end namespace scene

} // end namespace irr


#endif


Options Liens officiels Caractéristiques Statistiques Communauté
Corrections
irrlicht
irrklang
irredit
irrxml
xhtml 1.0
css 2.1
Propulsé par FluxBB
Traduit par FluxBB.fr
881 membres
1426 sujets
11116 messages
Dernier membre inscrit: Bidule
15 invités en ligne
Aucun membre connecté
RSS Feed