Retour
Version Originale

./aip/1.8aipmod/source/Irrlicht/CImageLoaderWAL.h :


// Copyright (C) 2004 Murphy McCauley

// Copyright (C) 2007-2011 Christian Stehno

// This file is part of the "Irrlicht Engine".

// For conditions of distribution and use, see copyright notice in irrlicht.h

/*
 Thanks to:
 Max McGuire for his Flipcode article about WAL textures
 Nikolaus Gebhardt for the Irrlicht 3D engine
*/

#ifndef __C_IMAGE_LOADER_WAL_H_INCLUDED__
#define __C_IMAGE_LOADER_WAL_H_INCLUDED__

#include "IImageLoader.h"

namespace irr
{
namespace video
{
#if 0

#if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
#	pragma pack( push, packing )
#	pragma pack( 1 )
#	define PACK_STRUCT
#elif defined( __GNUC__ )
#	define PACK_STRUCT	__attribute__((packed))
#else
#	error compiler not supported
#endif

	 struct SWALHeader {
		char	FrameName[32];

		u32	ImageWidth;
		u32	ImageHeight;

		s32	MipmapOffset[4];

		char	NextFrameName[32];

		u32	Flags;		// surface properties, i.e. slick, sky, nodraw

		u32	Contents;	// i.e. solid, clip, area portal

		u32	Value;		// light

    } PACK_STRUCT;

#if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
#	pragma pack( pop, packing )
#endif
#undef PACK_STRUCT

//! An Irrlicht image loader for Quake engine WAL textures

class CImageLoaderWAL : public irr::video::IImageLoader
{
public:
	virtual bool isALoadableFileExtension(const io::path& filename) const;

	virtual bool isALoadableFileFormat(irr::io::IReadFile* file) const;

	virtual irr::video::IImage* loadImage(irr::io::IReadFile* file) const;

private:
	static s32 DefaultPaletteQ2[256];
};

#endif

//! An Irrlicht image loader for Quake1,2 engine lmp textures/palette

class CImageLoaderLMP : public irr::video::IImageLoader
{
public:
	virtual bool isALoadableFileExtension(const io::path& filename) const;
	virtual bool isALoadableFileFormat(irr::io::IReadFile* file) const;
	virtual irr::video::IImage* loadImage(irr::io::IReadFile* file) const;
};

//! An Irrlicht image loader for quake2 wal engine textures

class CImageLoaderWAL : public irr::video::IImageLoader
{
public:
	virtual bool isALoadableFileExtension(const io::path& filename) const;
	virtual bool isALoadableFileFormat(irr::io::IReadFile* file) const;
	virtual irr::video::IImage* loadImage(irr::io::IReadFile* file) const;
};

//! An Irrlicht image loader for Halife 1 engine textures

class CImageLoaderWAL2 : public irr::video::IImageLoader
{
public:
	virtual bool isALoadableFileExtension(const io::path& filename) const;
	virtual bool isALoadableFileFormat(irr::io::IReadFile* file) const;
	virtual irr::video::IImage* loadImage(irr::io::IReadFile* file) const;
};



#if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__) 
#	pragma pack( push, packing )
#	pragma pack( 1 )
#	define PACK_STRUCT
#elif defined( __GNUC__ )
#	define PACK_STRUCT	__attribute__((packed))
#else
#	error compiler not supported
#endif

	 struct SLMPHeader {
		u32	width;				// width

		u32	height;				// height

								// variably sized

    } PACK_STRUCT;

	// Halfelife wad3 type 67 file

	struct miptex_halflife
	{
		c8  name[16];
		u32 width, height;
		u32 mipmap[4];		// four mip maps stored

	} PACK_STRUCT;

	//quake2 texture

	struct miptex_quake2
	{
		c8 name[32];
		u32 width;
		u32 height;
		u32 mipmap[4];		// four mip maps stored

		c8  animname[32];	// next frame in animation chain

		s32 flags;
		s32 contents;
		s32 value;
	};


#if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__) 
#	pragma pack( pop, packing )
#endif
#undef PACK_STRUCT

}
}

#endif
Options Liens officiels Caractéristiques Statistiques Communauté
Corrections
irrlicht
irrklang
irredit
irrxml
xhtml 1.0
css 2.1
Propulsé par FluxBB
Traduit par FluxBB.fr
881 membres
1427 sujets
11117 messages
Dernier membre inscrit: Bidule
78 invités en ligne
Aucun membre connecté
RSS Feed