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./aip/1.8aipmod/source/Irrlicht/CGUIMeshViewer.h :


// Copyright (C) 2002-2011 Nikolaus Gebhardt

// This file is part of the "Irrlicht Engine".

// For conditions of distribution and use, see copyright notice in irrlicht.h


#ifndef __C_GUI_MESH_VIEWER_H_INCLUDED__
#define __C_GUI_MESH_VIEWER_H_INCLUDED__

#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_

#include "IGUIMeshViewer.h"
#include "SMaterial.h"

namespace irr
{

namespace gui
{

	class CGUIMeshViewer : public IGUIMeshViewer
	{
	public:

		//! constructor

		CGUIMeshViewer(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);

		//! destructor

		virtual ~CGUIMeshViewer();

		//! sets the mesh to be shown

		virtual void setMesh(scene::IAnimatedMesh* mesh);

		//! Gets the displayed mesh

		virtual scene::IAnimatedMesh* getMesh() const;

		//! sets the material

		virtual void setMaterial(const video::SMaterial& material);

		//! gets the material

		virtual const video::SMaterial& getMaterial() const;

		//! called if an event happened.

		virtual bool OnEvent(const SEvent& event);

		//! draws the element and its children

		virtual void draw();

	private:

		video::SMaterial Material;
		scene::IAnimatedMesh* Mesh;
	};


} // end namespace gui

} // end namespace irr


#endif // _IRR_COMPILE_WITH_GUI_


#endif // __C_GUI_MESH_VIEWER_H_INCLUDED__


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