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./aip/1.8aipmod/source/Irrlicht/CGUICheckbox.h :


// Copyright (C) 2002-2011 Nikolaus Gebhardt

// This file is part of the "Irrlicht Engine".

// For conditions of distribution and use, see copyright notice in irrlicht.h


#ifndef __C_GUI_CHECKBOX_H_INCLUDED__
#define __C_GUI_CHECKBOX_H_INCLUDED__

#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_

#include "IGUICheckBox.h"

namespace irr
{
namespace gui
{

	class CGUICheckBox : public IGUICheckBox
	{
	public:

		//! constructor

		CGUICheckBox(bool checked, IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);

		//! set if box is checked

		virtual void setChecked(bool checked);

		//! returns if box is checked

		virtual bool isChecked() const;

		//! called if an event happened.

		virtual bool OnEvent(const SEvent& event);

		//! draws the element and its children

		virtual void draw();

		//! Writes attributes of the element.

		virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const;

		//! Reads attributes of the element

		virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);

	private:

		u32 checkTime;
		bool Pressed;
		bool Checked;
	};

} // end namespace gui

} // end namespace irr


#endif // __C_GUI_CHECKBOX_H_INCLUDED__


#endif // _IRR_COMPILE_WITH_GUI_

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