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./aip/1.8aipmod/source/Irrlicht/CEmptySceneNode.h :


// Copyright (C) 2002-2011 Nikolaus Gebhardt

// This file is part of the "Irrlicht Engine".

// For conditions of distribution and use, see copyright notice in irrlicht.h


#ifndef __C_EMPTY_SCENE_NODE_H_INCLUDED__
#define __C_EMPTY_SCENE_NODE_H_INCLUDED__

#include "ISceneNode.h"

namespace irr
{
namespace scene
{

	class CEmptySceneNode : public ISceneNode
	{
	public:

		//! constructor

		CEmptySceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id);

		//! returns the axis aligned bounding box of this node

		virtual const core::aabbox3d<f32>& getBoundingBox() const;

		//! This method is called just before the rendering process of the whole scene.

		virtual void OnRegisterSceneNode();

		//! does nothing.

		virtual void render();

		//! Returns type of the scene node

		virtual ESCENE_NODE_TYPE getType() const { return ESNT_EMPTY; }

		//! Creates a clone of this scene node and its children.

		virtual ISceneNode* clone(ISceneNode* newParent=0, ISceneManager* newManager=0);

	private:

		core::aabbox3d<f32> Box;
	};

} // end namespace scene

} // end namespace irr


#endif

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